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Touchstones
by Lee M. [Verified Purchaser] Date Added: 12/16/2023 10:11:57

A very nice little book with Touschstone ideas including storyhooks, and non-human Touchstones. It would work very nicely in conjunction with "The Black Hand: Playing the Sabbat". There's a lot of material packed in to a few pages, but with ample cosideration to art and layout too. Definitely a lot of "bang for your buck".



Rating:
[5 of 5 Stars!]
Touchstones
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Targets of the Hunt
by Artemis M. [Verified Purchaser] Date Added: 12/15/2023 15:45:20

Double the Amount Of Quarries from the Corebook, with some Extra Spice

Im going to be completely honest and clarify that the initial reason I grabbed this title was because I find the idea of criticizing an author for criticizing an element of a previous narrative they took issue with, and then putting the effort in to add to and expand upon the qualities they enjoyed is bizarre. However, I was pleasantly suprised by what my act of pettiness rewarded me with: A large variety of new quarries that fit right into not just Hunter, but the other World of Darkness games for Fifth Edition as well!

The best part of Targets of the Hunt in my opinion is that they take one of the most important notes from the corebook, in that you're hunting characters instead of just enemies. Each creature in the book has a series of motivations, goals, and spins you can put on them to help them feel at home in your chronicle. Even Quarries that have enough health and damage output to be a serious physical threat to the players are rarely just that, and more often come with secondary goals that will string the players along in mysteries or dramatic encounters that provide far more of a story than simply "We came, we saw, we started shooting."

My particular favorites are The Dream Ghost, who enters into the Hunters dreams to antagonize them there in addition to being a shakey ally in the case that you need to do something truly unique and daring by entering into a more threatening Quarrys dream; and the classic Chupacabra which play as simple animals pushed from their native habitats by human encroachment: offering both a moral challenge to Hunters who may have to be complicit in trophic cascade and ecosystem collapses, a dramatic turn as those believing they were out to hunt a vampire are instead confronted with a pack of lesser predators, and an excellent introduction for new Hunters who want a hunt but not one that will seriously jeopardize their mortality.

Theres also some room to highlight the final pages of the book, which offer some enjoyable, minor entries for some extra threats or common archetypes to throw into a game without needing am major backstory or motives to them. The Animals section in particular is terrific for spicing-up a Quarry's choice of familiars, or giving Hunters that utilize animal companions more options with their own distinct strengths and utilities such as Birds, Cats, Snakes, and something more threatening than every other monster of horror contained in this book: Chimpanzees.

Additionally, Im a major fan of the art! While perhaps extending beyond the text itself, Im so used to soulless stock photos and AI-generated art that seeing hand-drawn illustrations was both a relief, and put me in mind of something an actual Hunter would sketch into their journal as they were taking notes on what they were pursuing.

My criticisms are by comparisons very minor compared to my praise. The first is that Targets of the Hunt has some formatting issues. The corebook was well categorized, clearly delineating the categories of creatures we're hunting as Vampires, Werewolves, Sorcerers, Ghosts, Fairfolk and Stranger Things. While operating on similar principles, this work doesn't have such categories which instead causes a bit of a headache as you go Fairy-Vampire-Human-Magician-Vampire-Creepypasta-Werewolf.

Secondly is that this book continues the formatting of the corebook which was a result of needing to also have a physical version, in that one quarry will often bleed onto the same page as another. Despite not needing to conserve space to save money on a physical copy, this is continued but compounds with the previous lack of categorization and a smaller font size to lead to regularly lead to a Quarry's entry starting at the end of another's, continuing for most of a page, before having the first portion of another Quarrys entry start. The liberal use of page breaks would have been very welcome.

Lastly and most petty is that the tall, and slender man deemed the "Faceless Stalker" was what initially gave me pause in purchasing this title as it is such a blatant "homage" to the internet creepypasta that it made me worried that the rest of the book would be as on-the-nose in simply ripping from pop-horror media and changing names around. Thankfully, the rest of the book is devoid of Eddy Cougars with knives on their shoes or Chasin' Woorhees from Camp Krystal Pond. It's a back-handed compliment and sign of the quality of the rest of the work that every other entry went far enough in making the identities of the various monsters distinct from their potential inspirations that this one entry frustrated me so much.

Altogether, I view Targets of the Hunt as a deal too good to pass up, adding over a dozen more Quarries to chose from that can fit into just about any chronicle and add multiple sessions of inspiration per creature. At its price range and level of effort to make sure that you could appreciate each entry as not just an antagonist, but a full character, I can confidently call this a must-buy for any table!



Rating:
[5 of 5 Stars!]
Targets of the Hunt
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Intruders: Encounters With the Abyss
by Christopher [Verified Purchaser] Date Added: 12/10/2023 17:40:52

I wish I could give this product to different star ratings. A 5 for atmosphere and micro-fiction and 1 for everything else.

It really is great micro-fiction. There's not much here beyond that. If the authors had just stated up the fiction pieces this would be a classic. The actually stated "intruders" are, forgive me for being blunt, lame. There is no realm of being where a haunted calculator is going to scare me or anyone else. They do not feel like the subjects of full narratives. There's very little meat on the bone. These are add-ons and one offs that I don't feel I could ever use effectively.



Rating:
[3 of 5 Stars!]
Intruders: Encounters With the Abyss
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MrGone's Vampire the Requiem Second Edition Character Sheets
by Matthew J. [Verified Purchaser] Date Added: 12/07/2023 09:03:27

The sheets themselves are fine, but unfortunately they lack the book-like font from his 20th anniversary editions from Demon:: The Fallen.



Rating:
[4 of 5 Stars!]
MrGone's Vampire the Requiem Second Edition Character Sheets
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MrGone's Demon The Fallen 1-Page Character Sheets
by Matthew J. [Verified Purchaser] Date Added: 12/06/2023 23:26:14

Great resource, but unfortunately the Earthbound character sheet doesn't feature the Earthbound-unique Lores: Violation, Contamination, and Chaos. Major drawback that really breaks immersion and you need to work on that.



Rating:
[4 of 5 Stars!]
MrGone's Demon The Fallen 1-Page Character Sheets
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Tribebook: Naghaluu
by Titus [Verified Purchaser] Date Added: 12/05/2023 23:53:47

A blast from the distant past of the dire wolf shifters, warts and all.

Love how the book cleverly reminds me that these are NOT Garou and how different they were from both a priorities and social level, compared to their warrior 'cousins' across the pond. I enjoyed looking at a job that is surprisingly neglected throughout all the mandates of the Fera.

We're always told how in the past the Wyld was a great threat before but strangely there was never a Fera who kept an eye on this raw chaos and it was a shared effort to keep it in line without elaborating.

I enjoy this work because it gave me a reason for 'why and how' you could take Fera from the Pure lands and drop them into Eurasia for a story and elaborated on how difficult it was to keep up with the Wyld and the extreme measures one may need to go through to keep things from getting out of control without being totally consumed by it's overwhelming power.

If you want an enjoyable and contained story for Savage Age and want to try something new I highly recommend.



Rating:
[5 of 5 Stars!]
Tribebook: Naghaluu
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Fear, Fangs, and Fury
by Laura D. [Verified Purchaser] Date Added: 12/05/2023 14:52:43

Love the flexibility of these chronicles and the ability to weave them all together



Rating:
[5 of 5 Stars!]
Fear, Fangs, and Fury
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ReVamped: the Fan Errata
by Madison T. [Verified Purchaser] Date Added: 12/04/2023 00:54:20

The book was interesting and helpful but I was very disappointed to see AI art in the book since there was no mention that AI art would be used in the description before purchasing. I love to see new and creative fan made content but it's difficult to want to support something that puts artists out of work. I want to read the hard work of what was written but to see AI art taking the place of what could be artists in the vampire community is very disheartening.

In the future, I would like to see content that shares the artistic creativity of our community and not AI which has taken the art from artists without consent. At the very least, a warning on the page so those who care about this issue can make informed donations.



Rating:
[2 of 5 Stars!]
ReVamped: the Fan Errata
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Creator Reply:
Thanks for the review! I agree, I made this over a year ago using the beta version of Adobe's Firefly, which at that time had been ostensibly cited as being trained on open source photographs and images. In the interim since that time it has come to light that Adobe's system does, in fact, train on copyrighted works by artists. For the 2.0 version of Revamped, all the AI assets will be expunged and I'll be using a lot more stock photos and just less art in general, as this is just a passion project and I don't have the funds to devote to getting custom artwork for a Pay What You Want book, which this book will ALWAYS remain. This is also part of the reason the 2.0 release is delayed, as along with the substantial additions with several new sections and new systems, the entire layout is being redone to account for the change in art design. I hope you remain interested in the project and come check out 2.0!
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Book of Common Magicks
by Mark P. [Verified Purchaser] Date Added: 12/03/2023 10:38:52

This book is a steal at twice the price and delivers exactly as advertised: a lucid, clear-cut description of the basic building blocks of the Sphere system - no more, no less. For vampires-to-lawnchairs and other advanced applications, see HDYDT ;)



Rating:
[5 of 5 Stars!]
Book of Common Magicks
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Book of Common Magicks
by Carl J. [Verified Purchaser] Date Added: 12/03/2023 08:30:25

Excellently written and explained. A must-read for those new to this magic sytem, and those that feel they need a better understanding of the fundamentals...



Rating:
[5 of 5 Stars!]
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Night Horrors: The Unbidden
by A customer [Verified Purchaser] Date Added: 11/29/2023 17:06:10

The long and short of it is, This supplement is meant to be read, not played.

If you want to play Mage the Awakening as a Storyteller, this book is not for you. You would be better served mining fiction, comics, video games, or watching movies. Listening to HP Lovecraft audiobooks on YouTube would be better. If you really want to get something 'in lore' you will get better horror and antagonist ideas from other 1st edition core books, such as Werewolf or Hunter than from this supplement.

The whole thing reads like a bunch of frustrated novelists who submitted their ideas and got picked by an editor who has never actually played a roleplaying game. The ideas are either too lethal, unworkable, or would be such a short encounter that the pages of details in the book are superfluous.

And that’s the problem here. If you read the main rulebook (Mage 1st Edition), then there’s nothing here that a reasonably competent storyteller with a passion for nerdy fiction, horror, or otherwise couldn’t come up with on their own. Why bother buying this at all? Oh yes, the main blurb about stuff 'between the stars' is all just marketing, flummery, there's none of that.

There are maybe three or four interesting antagonists, but the rest are basically one-use NPCs or encounters with endless text written about them. Is it well-written? Yes. Is it a damn good read? yes as a coffee table book. Is it fit for purpose as a roleplaying game supplement? No.

If you are a supplement reader or collector, get it. It’s very well-written, and the production values are amazing. If you want ideas for your actual roleplaying game chronicle, I’d look elsewhere.



Rating:
[2 of 5 Stars!]
Night Horrors: The Unbidden
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Stranger Magicks: A System of Quirky Magick Merits
by Richard B. [Verified Purchaser] Date Added: 11/29/2023 09:55:37

This supplement provides us with Esoteric Experience and Mysterial Merits, both of which are great additions to both the setting and game system. If used sparing, it can help make the game slightly stranger, with rare anomalous characters that can add more flavour, mystery, and possibility, without needing to upstat the character. These mechanics also make keeping a character diary even more useful. Helpfully, Terry ends the book with some variants, designed to be even simpler. Whilst not an essential book, I’d highly recommend it for anyone wanting to add extra layers to their games.



Rating:
[5 of 5 Stars!]
Stranger Magicks: A System of Quirky Magick Merits
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Baali Apostates for V5
by Artemis M. [Verified Purchaser] Date Added: 11/28/2023 19:44:26

A Joy To Read and Creative Approach to the Infernalists

There are a handful of books in the Storyteller's Vault designed to bring back the Baali as their own, distinct clan, steeped in their occultism and dark rituals. This book, however, takes an interesting and unique approach in making the Clan more parasitic and corruptive in nature. Rather than definitively making you a Baali, this book focuses on corrupting what you were by offering a variety of Amalgams to build upon the Disciplines that you had from your original embrace. This allows for an incredible level of freedom in creating characters and the drama of wrestling with your former identity and the new one that you've been forced into. While it's less of an overhaul than other options offer: I believe that this book is far better for slotting into any given chronicle and story while still offering inspiring options and fitting the base game's intent and design. While 'Pay What You Want' will let you get the book for free, the suggested price is more than fair for the effort and content provided.

Rating:
[5 of 5 Stars!]
Baali Apostates for V5
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Creator Reply:
Thank you so much for the review! I'm glad to hear that you appreciate the supplement, but also really appreciate the clear effort and understanding of the intent of this, where my focus was very much on finding a reasonable way to allow STs and players to "port" them into their own games with as minimal headaches or system changes as possible. I took the themes that felt most true to my own readings of the Baali and tried to adapt them very much from there.
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Clanbook: BAALI 5th Edition
by Artemis M. [Verified Purchaser] Date Added: 11/28/2023 19:22:51

You’re Not Just Getting a Clan out of This: You’re Getting Hooks and Inspiration Enough for a Full Chronicle of Content!

Simply put, the fact that the book itself creeped me out multiple times is a testament to it nailing exactly what I wanted from Clanbook: Baali. While most clans are on some spectrum between "Tragic" and "Frightening", the Baali here are perfectly portrayed as Insidious. Each one of the powers feels suitably cruel and malevolent, adding a new level of horror to already twisted powers (however, they do have a level of dependency/prerequisites that makes it difficult to dabble in other appealing options from those Disciplines).

The addition of mechanics revolving around sin, the Outer Dark (which is unfortunately not elaborated on in detail), and the denizens of the Outer Dark add a whole new level of threat to play, making them fun threats and concepts to invite into your game. Thanks to the variety of loresheets representing different paths of the cult, there's also plenty of potential to have the Baali be a threat across multiple chronicles (or even multiple groups in the same chronicle!) and to be fresh each time.

Altogether, I highly recommend Clanbook: Baali. While Pay What You Want will give it to you for free, I'd say paying less than $5-$7 for as much quality and content as you getis even more evil than the Infernalists themselves.



Rating:
[5 of 5 Stars!]
Clanbook: BAALI 5th Edition
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Clan Morbus: Agents of Contagion
by Artemis M. [Verified Purchaser] Date Added: 11/28/2023 18:20:12

Fits right into Fifth Edition, like a clan that was intended all along and just didn't make the cut.

Some books that try to add-in new clans or reintroduce old ones feel a need to add dozens of pages of lore and systems to them, wheres Clan Morbus fits in perfectly as a fun, and distinct clan that fits-in amongst its peers. As someone who always enjoyed Vampires' origins as folktales around disease, this book was able to scratch that itch.



Rating:
[5 of 5 Stars!]
Clan Morbus: Agents of Contagion
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