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The Horsemen: Divine Intervention Trade Paperback
by Griot Enterprises

The Horsemen is the story of seven ordinary people thrust into extraordinary circumstances, as the gods of ancient Africa possess them.

The gods have chosen them, to protect humanity from itself…whether humanity wants them to or not.

The Horsemen: Divine Intervention Trade Paperback
 
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Alpha Gods: Vol 1 - Emergence

Alpha Gods: Vol 1 - Emergence


In the year 2086 humanity faces a new threat, Extra Humans. The government is struggling to cope with the growing number of mutants, aliens and supernatural beings who are living amongst us. People are beginning to panic and so, in 2050, the Department for Extra Human Affairs was established with a remit to try and contain the problem. By 2086 the situation has escalated, so they have formed a new...   [click here for more]
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Alpha Gods: Vol 2 - Betrayal

Alpha Gods: Vol 2 - Betrayal


In the year 2086 humanity faces a new threat, Extra Humans. The government is struggling to cope with the growing number of mutants, aliens and supernatural beings who are living amongst us. People are beginning to panic and so, in 2050, the Department for Extra Human Affairs was established with a remit to try and contain the problem. By 2086 the situation has escalated, so they have formed a new...   [click here for more]
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Alpha Gods: Vol 2 - Betrayal #1

Alpha Gods: Vol 2 - Betrayal #1


In the year 2086 humanity faces a new threat, Extra Humans. The government is struggling to cope with the growing number of mutants, aliens and supernatural beings who are living amongst us. People are beginning to panic and so, in 2050, the Department for Extra Human Affairs was established with a remit to try and contain the problem. By 2086 the situation has escalated, so they have formed a new...   [click here for more]
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Alpha Gods: Vol 2 - Betrayal #2

Alpha Gods: Vol 2 - Betrayal #2


In the year 2086 humanity faces a new threat, Extra Humans. The government is struggling to cope with the growing number of mutants, aliens and supernatural beings who are living amongst us. People are beginning to panic and so, in 2050, the Department for Extra Human Affairs was established with a remit to try and contain the problem. By 2086 the situation has escalated, so they have formed a new...   [click here for more]
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Alpha Gods: Vol 2 - Betrayal #3

Alpha Gods: Vol 2 - Betrayal #3


In the year 2086 humanity faces a new threat, Extra Humans. The government is struggling to cope with the growing number of mutants, aliens and supernatural beings who are living amongst us. People are beginning to panic and so, in 2050, the Department for Extra Human Affairs was established with a remit to try and contain the problem. By 2086 the situation has escalated, so they have formed a new...   [click here for more]
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Alpha Gods: Vol 2 - Betrayal #4

Alpha Gods: Vol 2 - Betrayal #4


In the year 2086 humanity faces a new threat, Extra Humans. The government is struggling to cope with the growing number of mutants, aliens and supernatural beings who are living amongst us. People are beginning to panic and so, in 2050, the Department for Extra Human Affairs was established with a remit to try and contain the problem. By 2086 the situation has escalated, so they have formed a new...   [click here for more]
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Alpha Gods: Vol 2 - Betrayal #5

Alpha Gods: Vol 2 - Betrayal #5


In the year 2086 humanity faces a new threat, Extra Humans. The government is struggling to cope with the growing number of mutants, aliens and supernatural beings who are living amongst us. People are beginning to panic and so, in 2050, the Department for Extra Human Affairs was established with a remit to try and contain the problem. By 2086 the situation has escalated, so they have formed a new...   [click here for more]
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Alpha Gods: Vol 2 - Betrayal #6

Alpha Gods: Vol 2 - Betrayal #6


In the year 2086 humanity faces a new threat, Extra Humans. The government is struggling to cope with the growing number of mutants, aliens and supernatural beings who are living amongst us. People are beginning to panic and so, in 2050, the Department for Extra Human Affairs was established with a remit to try and contain the problem. By 2086 the situation has escalated, so they have formed a new...   [click here for more]
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Alpha Gods: Vol 3 - Revelation

Alpha Gods: Vol 3 - Revelation


On the run from their former masters in the Department of Extra-Human Affairs, the Alpha Gods are forced to face the consequences of their actions as a series of revelations threatens to tear the team apart. Caught up in a scheme by the Nephilim to use a mysterious child, known only as the Merovingian Prince, to fulfil an ancient prophecy and finally free their fathers, the Grigori, from their extra-dimensional...   [click here for more]
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Alpha Gods: Vol 3 - Revelation #1

Alpha Gods: Vol 3 - Revelation #1


Chapter One: The End On the run from their former masters in the Department of Extra-Human Affairs, Revenant is forced to reveal his secret when a tragedy hits. Meanwhile, the shape shifting Nephilim have recruited the Merovingian Prince to fulfil an ancient prophecy and finally free their fathers, the Grigori, from their extra-dimensional prison. How will the Alpha Gods cope with...   [click here for more]
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Alpha Gods: Vol 3 - Revelation #2

Alpha Gods: Vol 3 - Revelation #2


Chapter Two: Consequences The Alpha Gods face the consequences of their reaction to Revenant’s secret and Outrage and Juice’s relationship, as Juice pushes Eclipse away. Meanwhile, rebel Nephilim have hatched a plan to thwart the plan to free the Grigori. The stakes get higher as everything falls apart. ...   [click here for more]
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Alpha Gods: Vol 3 - Revelation #3

Alpha Gods: Vol 3 - Revelation #3


Chapter Three: Revelation Paladin confronts Outrage about his actions with possibly fatal ramifications. Juice takes a moment to let the team know that she’s done pretending, and it’s time to be true to herself. Meanwhile, the Grigori finally arrive on Earth, but the Nephilim might come to regret their actions. Can the Alpha Gods stay together long enough to deal with...   [click here for more]
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Alpha Gods: Vol 3 - Revelation #4

Alpha Gods: Vol 3 - Revelation #4


Chapter Four: Sacrifice This is it! The finale to the story begun in Alpha Gods: Emergence concludes at last! The Alpha Gods infiltrate the Nephilim’s base to confront the Samyaza, leader of the Grigori. Can they survive the experience? Can Paladin find the strength within to save the world? Will Juice and Eclipse finally kiss? All these questions and more will be answered...   [click here for more]
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Betty 'The Slayer' Mitchell #1

Betty 'The Slayer' Mitchell #1


A spate of grisly murders leads to a desperate plea for help from renowned monster hunter Betty ‘The Slayer’ Mitchell. This one is personal though, when she finds out that the brutal killer is none other than Spring-Heeled Jack. It was he that attacked Betty previously and led her to the path that she is now on, hunting down monsters of legend, and she wants some closure! ...   [click here for more]
AAM Markosia  $1.99

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Flash Blind

Flash Blind


England, 1970, robots have reached such a dangerous level of intelligence that they have been made illegal for non-government use. Declaring themselves real life forms, a group of machines plague the city with ruthless attacks. With the army unable to retaliate efficiently, ACID – a new special anti-terror unit – are brought in. Their newest recruit, Moon Yukari, a British-Japanese police...   [click here for more]
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Identity Stunt #1

Identity Stunt #1


"First Blood" - Meet professional stuntman Sami "Sam" Nasser: Work is dwindling, his marriage is in limbo, and he's trying to save his best friend from self-destruction. Just as he's getting a handle on things, Sam's publicly accused of being the alter ego of Beatdown -- his hometown's notorious and unhinged vigilante -- by the nefarious Dominus Smith, Beatdown's own arch-nemesis!...   [click here for more]
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Identity Stunt #2

Identity Stunt #2


"Marked for Death" - Professional stuntman Sami "Sam" Nasser is in the spotlight...in the worst of ways! Psychotic gang lord Dominus Smith has just outed Sam as the alter ego of Studio City's notorious and unhinged vigilante, Beatdown. There must be some misunderstanding! Studio City P.D. doesn't think so and have brought our dude Sam in for questioning. With his location now public,...   [click here for more]
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Identity Stunt #3

Identity Stunt #3


“Bloodsport" – With his family in the bloody clutches of a madman, professional stuntman Sami "Sam" Nasser takes to the road, blazing a vengeful path towards psychotic gang lord Dominus Smith. But Sam’s not the only driven man on the streets of Studio City tonight, as he’s quickly ensnared in a death race between the unbalanced vigilante, Beatdown, and viperous...   [click here for more]
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Identity Stunt #4

Identity Stunt #4


"Lethal Weapon" The dawn is about to break and Sami Nasser’s adventure of a lifetime is about to come to its frenzied conclusion! Back-to-back with the unhinged vigilante, Beatdown, and surrounded by a legion of ganglord Dominus Smith’s horrors, “Sam” will stop at nothing to rescue his family. Even with the...   [click here for more]
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Mi Sweethart #4

Mi Sweethart #4


How will our hero get herself out of this pickle? Its issue #4 of 5 so fun and games are over, its time to get real gritty. Don’t worry, we still find to time to answer fan questions, “who would win in a fight between Mi and the Sun?” and “is that Anna’s natural hair colour?” Mi Sweethart Could beat up your dad, even when she’s wounded. #nodadissafe "A...   [click here for more]
AAM Markosia  $0.99

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Mi Sweethart #5

Mi Sweethart #5


Could Mi summon a God so big even she couldn’t beat it up? Maybe… Chained, Beaten, wounded, pissed off. They really should have learned by now. Issue #5 is the thrilling conclusion to the tale that’s swept very small parts of the nation. Finally, see people fight in a comic book (I am assured by my publisher that this has never been done before) and finally find out who will come...   [click here for more]
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The Vampires of Lower Bennett Street #1

The Vampires of Lower Bennett Street #1


The Immortal Lazarus is on a quest to find an ancient artefact that will grant him the one thing he seeks most in life, death. After finding the artefact in Northern Ireland he is ambushed and along with his immortal cohorts, a group of vampires he is trapped for centuries underground in Lower Bennett Street. He emerges in a totalitarian future, one where vampires now rule and have been enhanced...   [click here for more]
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Atomik Mike #2

Atomik Mike #2


As Mike and the rest of the crew enjoy their newly gained fortune they are forced to confront Captain Tariq, the man responsible for Mike’s transformation. Part one of a three part origin story for the greatest simian in space since Gordo*. *Read your history books too. ...   [click here for more]
Across the Pond  $3.50 $1.99

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Atomik Mike #4

Atomik Mike #4


Captain Tariq arrested and in Mike’s custody, but he’s not giving up easily. The crew must hold off Tariq’s men long enough for Mike to get Professor Watterson’s notes to transform him back into a human, but what Mike discovers might be more than even he can handle. Don’t miss the exciting conclusion to Mike’s origin. ...   [click here for more]
Across the Pond  $3.50 $1.99

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Horsemen

Horsemen


There is a game of chess being played for dominion over the multiverse. On the side of freedom are the Horsemen, an elite fighting force of intergalactic guardians. Their nemesis, Fate and Destiny, look to extinguish all freewill and remake everything in their colorless image. They have battled for the souls of sentient beings across space and time longer than recorded history. Fate and Destiny have...   [click here for more]
Aegis Creative Enterprises  $0.99

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Shadow Faction #0

Shadow Faction #0


SHADOW FACTION #0 In the future where time travel is used for good and evil, there comes a need for heroes among the chaos. A team of individuals who are willing to combat the worst the universe has to throw at it, what the universe needs is the SHADOW FACTION. ...   [click here for more]
Affinity Press  $0.99

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StormQuest #1

StormQuest #1


StormQuest #1 When an experiment with an unearthly stone goes terrible wrong, a family, victims of their own curiosity, struggles though time as each member adapts to their new abilities meeting both new friends and foes along the way. This is the beginnings of the StormQuest Foundation. A team assembled to monitor and protect the ominous timestorm. In this first issue the adventures...   [click here for more]
Afterburn  $3.99 $1.99

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StormQuest #3

StormQuest #3


StormQuest #3 When an experiment with an unearthly stone goes terrible wrong, a family, victims of their own curiosity, struggles though time as each member adapts to their new abilities meeting both new friends and foes along the way. This is the beginning of the StormQuest Foundation. A team assembled to monitor and protect the ominous timestorm. The TimeStorm has ripped the LeBeck family...   [click here for more]
Afterburn  $3.99 $1.99

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StormQuest #4

StormQuest #4


StormQuest #4 When an experiment with an unearthly stone goes terrible wrong, a family, victims of their own curiosity, struggles though time as each member adapts to their new abilities meeting both new friends and foes along the way. This is the beginning of the StormQuest Foundation. A team assembled to monitor and protect the ominous timestorm. The StormQuest team continues to reassemble...   [click here for more]
Afterburn  $3.99 $1.99

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StormQuest #5

StormQuest #5


StormQuest #5 When an experiment with an unearthly stone goes terrible wrong, a family, victims of their own curiosity, struggles though time as each member adapts to their new abilities meeting both new friends and foes along the way. This is the beginning of the StormQuest Foundation. A team assembled to monitor and protect the ominous timestorm. Merlin's plot to gain control ofver Rebecca...   [click here for more]
Afterburn  $3.99 $1.99

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StormQuest #6

StormQuest #6


StormQuest #6 When an experiment with an unearthly stone goes terrible wrong, a family, victims of their own curiosity, struggles though time as each member adapts to their new abilities meeting both new friends and foes along the way. This is the beginning of the StormQuest Foundation. A team assembled to monitor and protect the ominous timestorm. The startling conclusion finds the LeBeck...   [click here for more]
Afterburn  $3.99 $1.99

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StormQuest: TimeStorm GN #01

StormQuest: TimeStorm GN #01


StormQuest #1 When an experiment with an unearthly stone goes terrible wrong, a family, victims of their own curiosity, struggles though time as each member adapts to their new abilities meeting both new friends and foes along the way. This is the beginnings of the StormQuest Foundation. A team assembled to monitor and protect the ominous timestorm. In this first collection the...   [click here for more]
Afterburn  $19.99 $5.99

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Extinctioners #16

Extinctioners #16


It was a time for celebration. The budding of young romances, the coming of age transition from child to young adult, and the promising hope of the future. Katherine Fela and Scarlet Starfox's lives could not have been more different from one another, but the appearance of alien invaders would forever intertwine their destines. Read how the Extinctioners saga began, with completely new art and...   [click here for more]
Angry Viking Press  $3.99 $0.99

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Extinctioners: Origins #1

Extinctioners: Origins #1


It was a time for celebration. The budding of young romances, the coming of age transition from child to young adult, and the promising hope of the future. Katherine Fela and Scarlet Starfox's lives could not have been more different from one another, but the appearance of alien invaders would forever intertwine their destines. Read how the Extinctioners saga began, with completely new art and an expanded,...   [click here for more]
Angry Viking Press  $3.99 $1.50

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Extinctioners: The Road To Extinction

Extinctioners: The Road To Extinction


After years being out of print, now you can read the first full arc of original Extinctioners main story. Collecting the main story from Issues 1-5 published years ago under Shanda Fantasy Arts in black and white now reproduced for the first time through Angry Viking Press! It was a time for celebration. The budding of young romances, the coming of age transition from child to young adult, and the...   [click here for more]
Angry Viking Press  $29.99 $13.99

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Complete MetaDocs [BUNDLE]

Complete MetaDocs [BUNDLE]


This special bundle product contains the following titles. MetaDocs #0 Regular price: $1.00 Bundle price: $0.67 Format: Watermarked PDF Who saves the Super-heroes? What happens when the dust settles after an epic battle and the participants lie wounded and dying? Enter the MetaDocs, a crack team of extraordinary doctors and surgeons trained for just such a purpose....   [click here for more]
Antarctic Press  $3.00 $2.00

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MetaDocs #0

MetaDocs #0


Who saves the Super-heroes? What happens when the dust settles after an epic battle and the participants lie wounded and dying? Enter the MetaDocs, a crack team of extraordinary doctors and surgeons trained for just such a purpose. Who else knows how to jump a giant man’s heart? How do you operate on a man made of steel? How do you examine an invisible woman?...   [click here for more]
Antarctic Press  $4.95 $1.00

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MetaDocs: Code Black #1

MetaDocs: Code Black #1


Who saves the Super-heroes? Following the two hit specials of last year, the valiant staff of Meta Central, the hospital for superbeings, are on call again! Code Black, the worst possible emergency, has struck the MetaDocs' E.R.! Numerous staff and patients at Meta Central are falling UNdead, victims of a mystery virus. The remaining...   [click here for more]
Antarctic Press  $3.50 $1.00

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MetaDocs: Type A #1

MetaDocs: Type A #1


Who saves the Super-heroes? Young Dr. Rayos' first day has been a very busy one. When a bunch of super-heroes get mauled badly by the evil villain Lord Drehd, it's up to the MetaDocs to come to the heroes’ rescue! But things get interesting when Lord Dhred himself ends up in the ER! Will the villain’s evil past affect Dr. Rayos' decision...   [click here for more]
Antarctic Press  $2.99 $1.00

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Executive Assistant Assassins Volume 1: Life After Death

Executive Assistant Assassins Volume 1: Life After Death


They are raised and trained to protect and serve their masters with discipline, loyalty and often violence if necessary-they are the Executive Assistants. Yet, what tales of corruption and depravity, aggression and fatal destinies await them on each of their collective paths? Find out in this fresh jumping-on point showcasing new and deadly Executive Assistants each and every month! Collects Executive...   [click here for more]
Aspen Comics  $8.99

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SnowCone City Episode 1 - Penguin Rangers vs the Pet Monsters

SnowCone City Episode 1 - Penguin Rangers vs the Pet Monsters


Pet Monsters are the hot new toy in SnowCone City, but when the monsters start running amok it's time to call in the Penguin Rangers. Who would sell a box of zombies to a ten year old kid? And can our heroes stop the chaos before their own toy sales plummet? ...   [click here for more]
Ataraxia Theatre  $2.56 $0.99

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SnowCone City Episode 2 - The Price of Fame

SnowCone City Episode 2 - The Price of Fame


The first penguin mission to Mars has brought back a vicious Vocadroid, whose singing might be bad enough to destroy the Earth! To make matters worse, the Penguin Rangers' rivals the Snowbirds are in town! This is a madcap adventure with space monsters, robot monkeys, angry Canadians, and a talent show gone horribly wrong. ...   [click here for more]
Ataraxia Theatre  $2.56 $0.99

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The Legacy 7 - Issue 1 'Rain'

The Legacy 7 - Issue 1 'Rain'


Rain and Cara battle in an arena built by the Olympian Gods. Rain confronts his past while his final moments come closer. Will they survive even if the Gods are against them? ...   [click here for more]
Black Lion Media  $1.00

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I Play the Bad Guy #1

I Play the Bad Guy #1


Forty years ago Frank Adams was a recruit in the government's Cold War attempt to grant soldiers the ability to manipulate bio-electricity, known as the Mazur Project. Now, Frank has learned that his estranged daughter has been recruited in a revival of the Mazur Project and he's not about to let the government transform his daughter into the freak they made out of him. Can a super-powered man in his...   [click here for more]
Bliss on Tap  Pay What You Want

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I Play the Bad Guy #3

I Play the Bad Guy #3


The genre-busting adventure continues as we flashback to many years ago, deep in the Ugandan jungle, where Colonel Worthen deploys what might be the highest powered soldier to ever come out of the Mazur Project. Back in the present day, Frank makes his way to the PROs HQ and we learn more about the man driving the truck and to what extent the Mazur Project will go to test their subjects' abilities....   [click here for more]
Bliss on Tap  $3.99 $1.99

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I Play the Bad Guy #4

I Play the Bad Guy #4


As Crystal wanders the halls of the PROs Norfolk facility, she finds Lloyd and they form an unlikely duo. With the Major Sullivan's soldiers temporarily distracted both at their HQ and in Philadelphia, the pair are left alone to start causing trouble. Unknown to them, Major Sullivan's secret weapon has been inadvertently activated and is on its way to intercept them. More secrets of the Mazur Project...   [click here for more]
Bliss on Tap  $1.99 $1.69

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I Play the Bad Guy #5

I Play the Bad Guy #5


The final act begins with Margret preparing to meet her estranged father after 10 long years. Lloyd and Crystal become teammates with a plan to escape the PROs HQ finding each other's powers very useful. Meanwhile, Frank and Eric arrive in Norfolk and knock at the PROs front door, leaving Major Sullivan struggling to get her soldiers back in order after following the wrong lead. Rose and Stern, the...   [click here for more]
Bliss on Tap  $3.99 $1.99

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I Play the Bad Guy #6

I Play the Bad Guy #6


Laura Sullivan has returned to the PROs HQ to find it infested with subjects of the Mazur Project . Her team is quickly being overcome as the a few old retired soldiers and young girl outwit them at every move. As Laura makes her stand against the intruders, Frank and his group attempt to dissemble the program from the inside. The genre busting series concludes with the final showdown between the Mazur...   [click here for more]
Bliss on Tap  $3.99 $1.99

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Train 8: The Zombie Express #1

Train 8: The Zombie Express #1


Train 8, the famous Seattle to Chicago line, becomes ground zero as an experimental GMO virus breaks out on the crowded train during the Thanksgiving holiday, turning any infected passenger into a blood thirsty primordial. The surviving passengers are then left with the moral dilemma of stopping the train to save themselves but also letting the outbreak infect the world or being heroes by keeping...   [click here for more]
Bliss on Tap  $4.99 $2.99

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Train 8: The Zombie Express #2

Train 8: The Zombie Express #2


Train 8 speeds through the wilds of northern Idaho, barreling through its scheduled stops. Confused and panicked, a group of surviving passengers have barricaded themselves into the last Observation Car. Unable to contact the Engine cab, the Train Conductor plans to lead a volunteer group to the front of the Train. If they can stop the Train, they will survive this nightmare ...or so they think....   [click here for more]
Bliss on Tap  $4.99 $2.99

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