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 Hottest Titles from Vault Comics
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BarbaricThe Blue FlameHeathen
Money ShotSera & The Royal StarsSongs for the Dead
Quests AsideVagrant QueenVampire the Masquerade: Winter's Teeth
West of SundownWitchbloodWonderbound
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Money Shot #8

Money Shot #8


Pursued by pissed off (but very sexy) Space Knights, the XXX-plorers and President Kirk must unite with their own assassins to film a scene...or they'll be trapped on a very bad planet forever! Plus! Who are the rulers of the universe known as "The Bulbs?" Intended for mature readers. ...   [click here for more]
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Money Shot #9

Money Shot #9


Enter the Planet Cockaigne (a real name from history that we totally didn't make up)! The XXXplorers arrive in a world of pleasure and leisure where scientists are superstars. The only problem is... they've been forced to bring along moron and POTUS Luke Kirk! How long until he says or does something really terrible? Intended for mature readers. ...   [click here for more]
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Money Shot Comes Again! #1

Money Shot Comes Again! #1


The XXX-plorers are back on their hands and knees for the good of humanity! When the giant ass space jellyfish who run the ordered universe arrive on earth, the porn-stars-cum-science explorers must put away grudges, crushes, and side-hustles to once again take one (or two! or three!) for the team. An epicly sexy new arc begins, which takes aim at dumb billionaires and bad optics, and guest stars...   [click here for more]
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Money Shot Comes Again! #2

Money Shot Comes Again! #2


Stuck on a mining platform whizzing through space, the XXX-plorers are attacked by a whole bunch of characters we were only able to put in the book because we're calling this a "Porn Parody" and, apparently, you can do whatever the hell you want once you make it super clear (we're making it super clear) that this is parody! Meanwhile, indie comix darling Cherry Popstar has been turned into a bored...   [click here for more]
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Money Shot Comes Again! #3

Money Shot Comes Again! #3


The XXX-plorers are trapped on the body of a dead space god with demented tech billionaire Hannah Dorsch! Can they escape to complete their mission, or will they be forced to accept an indecent proposal? Meanwhile, Cherry Popstar tests her power. Intended for mature readers. ...   [click here for more]
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Money Shot Comes Again! #4

Money Shot Comes Again! #4


The XXX-plorers must make their way through a strange new world where their pasts will come back to haunt them! What is the evil billionaire's plan, and what does it have to do with Councilor Sinch, Dr. Gnon, and adult comix starlet Cherry? Intended for mature readers. ...   [click here for more]
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Money Shot Comes Again! #5

Money Shot Comes Again! #5


It's Cherry's world! The XXX-plorers are trapped inside 80s Adult Comix with no way out but going down! The epic conclusion of the first billionaire-bashing arc! Intended for mature readers. ...   [click here for more]
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Money Shot Volume 1

Money Shot Volume 1


In the near future, space travel is ludicrously expensive and largely ignored. Enter Christine Ocampo, inventor of the Star Shot teleportation device with a big idea: She'll travel to new worlds, engage—intimately—with local aliens, and film her exploits for a jaded earth populace trying to find something new on the internet. Now, Chris and her merry band of scientist-cum-pornstars explore the...   [click here for more]
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Money Shot Volume 2

Money Shot Volume 2


Just as the XXX-plorers get into the groove of funding science with sex, the man who helped take away all their funding in the first place demands to join the team: THE PRESIDENT OF THE DAMN UNITED STATES. Now saddled with pretty much the worst person in the whole country, the group must overcome interpersonal strife, STD fears, and chainsaw genitalia to convince the universe that we don't deserve...   [click here for more]
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Money Shot Volume 3

Money Shot Volume 3


Break ups are hard, but when the replacement is scorching-sun hot, life gets a lot easier. A STORY ABOUT SCIENTISTS HAVING SEX WITH ALIENS FOR THE GLORY OF MANKIND—AND MONEY. With a founding member on the outs, Chris seeks a replacement whose hotness might melt the icecaps. But when the earth is overrun by a vicious species that can't be reasoned with or sexed up, the fractured team will have to...   [click here for more]
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Nightfall Double Feature #1

Nightfall Double Feature #1


64 PAGE DOUBLE FEATURE! Grab your popcorn and clamber into your sleeping bag for two tales of terror from the creative teams of The Autumnal, The Plot, and Resonant! The CEMETERIANS After human bones begin growing inside inanimate objects all across the globe, a renegade scientist and brilliant theologian delve into the cemeteries where the bones originated, discovering an otherworldly force tired...   [click here for more]
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Nightfall Double Feature #2

Nightfall Double Feature #2


Grab your popcorn and clamber into your sleeping bag for two tales of terror from the creative teams of The Autumnal, The Plot, and Resonant! Cemeterians: While "skeletization" ravages the globe, causing chaos and death, Alan unveils Styx: a device capable of picking up signals from beyond the grave. After a chilling pet cemetery experiment, Alan and Ivy plug Styx into a human cemetery...and make contact....   [click here for more]
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Nightfall Double Feature #3

Nightfall Double Feature #3


Cemeterians: As the world's cemeteries erupt in bizarre earthquakes, Ivy and Alan flee the riot-torn city to ask a long-dead Civil War lieutenant what has happened to the afterlife. Soon, they see for themselves, as something monstrous emerges from the soil. Denizen: Helene's already fragmented mind continues to splinter when she is haunted by terrible...   [click here for more]
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No One's Rose

No One's Rose


Centuries after the fall of civilization, the remnants of humanity survive in dying bio-city, known as the Green Zone. Teenager Tenn Gavrilo could rebuild the city, maybe even the world. But her resentful brother Seren aims to destroy it. THEY GREW A PERFECT CITY AT THE END OF THE WORLD, BUT THE ROOTS ARE ROTTEN. Centuries after the fall of the Anthropocene, the last vestiges of human civilization...   [click here for more]
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No One's Rose #1

No One's Rose #1


Centuries after the fall of the Anthropocene, the last vestiges of human civilization are housed in a massive domed city powered by renewable energy, known as The Green Zone. Inside lives teenager Tenn Gavrilo, a brilliant bio-engineer who could rebuild the planet. But there's one problem: her resentful brother Seren is eager to dismantle the precarious Utopia. From the minds of Zac Thompson (X-Men,...   [click here for more]
Vault Comics  $1.99

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No One's Rose #2

No One's Rose #2


In the chaotic aftermath of the parade, siblings Tenn and Seren are left to contemplate the future of The Green Zone. As the Eco-Utopia’s precarious balance is exposed, Tenn’s future as a bio-engineer is threatened, while Seren learns what it means to join “the symbiotic real.” ...   [click here for more]
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No One's Rose #3

No One's Rose #3


A snarled black blight takes root within the Green Zone. Dissent eats away at the Eco-Utopia and time is in decay. As the city they call home descends into chaos, siblings Tenn and Seren are both confronted with a monumental choice. Tenn grows desperate to reshape the past, while Seren tries to usher in a new future. But neither consider the devastating cost of change. ...   [click here for more]
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No One's Rose #4

No One's Rose #4


The Green Zone is rotting. Siblings Tenn and Seren are on more than an ideological collision course. Inside the Eco-Utopia, Seren puts a dangerous plan into action. Meanwhile, Tenn has ventured into the desolate wilds of The Grey Zone and what she finds... defies everything she’s ever believed. ...   [click here for more]
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No One's Rose #5

No One's Rose #5


After the devastating events of the last issue, The Green Zone is in decline. As Tenn reels from the destructive choices of her brother, she’s faced with a new and dangerous path forward. For the first time in a long time, the future is crumbling. But as one story ends, another begins. ...   [click here for more]
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Poiko: Quests and Stuff

Poiko: Quests and Stuff


THERE IS NO SUCH THING AS AN “AVERAGE” DAY FOR POIKO! Have you ever had to deliver a care package to a dragon with allergies? Have you ever been waylaid by a school of space fish? That’s just an average day for Poiko, the kingdom’s most reliable courier. The world can be a big, scary place, but it can also be wondrous. Sad things can happen, but there are always good friends to turn to, or...   [click here for more]
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Powerless #1

Powerless #1


Billy Bannister lives in a world without superheroes. Not because powers don’t exist. But because everyone has them. After the outbreak of PRV, a virus that rips away those abilities, Quarantine emerges to stop the spread. An elite agent, Billy is the last line of defense against contagion. But his loyalty is tested when the infection hits too close to home. Intended for readers 17+ Also...   [click here for more]
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Powerless #2

Powerless #2


Billy Bannister lives in a world without superheroes. Not because powers don’t exist. But because everyone has them. As PRV spreads, ripping away those abilities, Quarantine ratchets up its propaganda war. Soon violence erupts. With his brother caught in the insurgents’ next plot, Billy may run out of the one thing he always thought he had enough of...time. Intended for readers 17+ ...   [click here for more]
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Powerless #3

Powerless #3


PRV continues to spread unchecked. The infected rebel openly. When a sniper targets the team led by Quarantine Agent Billy Bannister, he'll push his power to the brink to save his fellow agents. Meanwhile, his brother Paul must face a shattered new reality, as he learns even the smallest choices have enormous consequences. Intended for readers 17+ ...   [click here for more]
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Powerless #4

Powerless #4


Following the attack on Quarantine Checkpoint Bravo, Commander Hyde enlists Billy’s help to capture key members of the Beta uprising. After a successful mission, Billy confronts Paul about his recent behavior and missing PRV test. As the Bannister brothers face down their demons, Hyde sends a final message to the remaining insurgents. Intended for readers 17+ ...   [click here for more]
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Queen Of Bad Dreams #1

Queen Of Bad Dreams #1


When a dream entity known as a figment emerges from a dreamer’s mind, it’s Daher’s job as an IJ to track them down and make the call: reinsert the figment, or grant them agency in our world. After an especially powerful figment escapes the dreams of an even more powerful politician’s son, Daher is pulled headlong into an investigation that traces all the way back to the incident that sent dreams,...   [click here for more]
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Queen Of Bad Dreams #2

Queen Of Bad Dreams #2


After confronting the fugitive dream figment Ava, IJ Daher makes the fateful decision not to take her target back to the Morphean Annex. Her instincts appear to be right when Ava leads her closer to the truth about the Chase family. Did Ava truly escape, or has she simply jumped from one nightmare to another? Intended for readers 15+ ...   [click here for more]
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Queen Of Bad Dreams #3

Queen Of Bad Dreams #3


After surviving an attack in her home, Daher decides to take Ava to the safest place she knows—but Viv, Daher's ex-wife, may have something to say about that. Ava is faced with the reality of normal life, while Daher gets up-close-and-personal with the Chases, and the power they wield in the waking world. Intended for readers 15+ ...   [click here for more]
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Queen Of Bad Dreams #4

Queen Of Bad Dreams #4


It's a battle of dreamers as Eleanor Chase takes the stage! Daher struggles with the consequences of her outburst, and the Chases see an opportunity to take what is theirs—even if they have to cut through the Wei family to do it. The secrets that Ava thought would protect her are the very ones threatening them all. And so, the nightmares begin. Intended for readers 15+ ...   [click here for more]
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Queen Of Bad Dreams #5

Queen Of Bad Dreams #5


FINAL ISSUE! Eleanor will stop at nothing to ensure her dreams endure. Ava is tired of seeing people caught in the crossfire. Daher's not going to let Ava suffer alone, and follows them into the dream world—where they discover the truth about Eleanor and her power. In their most desperate hour, a little unexpected help might save them from this nightmare. Intended for readers 15+ ...   [click here for more]
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Quests Aside #1

Quests Aside #1


A skeleton, an apprentice mage, and an exiled princess walk into a bar… for another shift at Quests Aside, the local watering hole run by once legendary, now retired adventurer Barrow. When the King privately explains that he plans to shut the place down, Barrow must find a way to hold onto his business and the family he's built around it. It’s always sunny in the realms! ...   [click here for more]
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Quests Aside #2

Quests Aside #2


Once a legendary adventurer, Barrow now runs a bar -- and the King just declared he's shutting it down. So, what does Barrow do? Does he tell his staff? Nope. He goes into full denial mode, sticks his head in the sand, and struggles to remember why he got out of the game to begin with. ...   [click here for more]
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Quests Aside #3

Quests Aside #3


He's tough. He's dumb. He's Tavin! And he's... Barrow's new apprentice? That's right. Barrow sees himself in the young brawler and takes him under his wing. Cue the training montage. Plus, Ray gets dumped, and a necromancer is there to pick him up. Bonus: Mercenaries attack! But... Who sent them? ...   [click here for more]
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Quests Aside #4

Quests Aside #4


Over the course of one wild night, Vail's secrets are revealed, Barrow gets propositioned, and Jodan makes His Big Move. Oh, and who's The Scorpion Trust? Why, just the new owners of Quests Aside! Whaaa??? ...   [click here for more]
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Quests Aside #5

Quests Aside #5


His secret's out. His friends are angry. Barrow stands alone. The King has arrived to claim what's his... and he's brought a few thousand friends. Did I say "friends"? I meant "soldiers"! Will this be The Last Call at Quests Aside?! ...   [click here for more]
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Quests Aside Volume 1

Quests Aside Volume 1


A humorous, high fantasy CHEERS, Quests Aside is a rollicking adventure where Dungeons & Dragons meets It's Always Sunny in Philadelphia! WELCOME to QUESTS ASIDE Known to all, both far and wide! A skeleton, an apprentice mage, and an exiled princess walk into a bar… for another shift at Quests Aside, the local watering hole run by...   [click here for more]
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Radio Apocalypse #1

Radio Apocalypse #1


Long after the rock out of space struck the world and turned it all to dust, in Bakerstown stands the last Radio Station on the planet. Radio Apocalypse broadcasting into the unknown, a beacon in the dark for those who wander the lost places. Now change is coming to Bakerstown. Among the refugees flocking into an already precarious settlement, an orphan boy Rion, caught in an indiscretion, will twine...   [click here for more]
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Radio Apocalypse #2

Radio Apocalypse #2


As refugees from Kinscreek seek to undertake the perilous journey to the settlement at Bakers Town, The Daytripper must carry their missives while daylight still lingers in the sky. But the wastelands that lie in between can be a dangerous place. So come traverse the desolate places with Rufus and Crow on a two-wheel road-trip with Radio Apocalypse for company. Intended for readers 12+ ...   [click here for more]
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Reactor #1

Reactor #1


There's Weep, your average machine-gun-wielding teenager raised on an Earth overrun with vampires. There's Poli, who landed on Earth with the mission to kill every damn vampire there. And then there's King Luc's heavily fortified blood farm. You do the math. From Donny Cates (God CountryRedneck) and Dylan Burnett (Weavers) comes Reactor, a whole new entry into the world...   [click here for more]
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Reactor #2

Reactor #2


Cursed is King Luc: For he shall inherit the Earth. Well, maybe not this time. As Poli, Weep, and the gang annihilate blood suckers, Palus initiates phase two of the Interceptor program, codenamed: Reactor. Marinate with sunlight. Sprinkle with Decimators. Eviscerate entire planet. ...   [click here for more]
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Reactor #3

Reactor #3


The enemy of Poli’s enemy is a King with a taste for blood and an army at his back…does that make them friends? Nah. But it does complicate the hell out of Dom O’Connor’s plan to destroy Earth. Suck it, president. ...   [click here for more]
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Relics of Youth #1

Relics of Youth #1


Nat Rodrigues keeps dreaming of an island. Soon, the dreams become waking visions. Alone and concerned, Nat manages to locate other teenagers across the globe who share her intense obsession with the unmapped enclave. And then, the strangest part: Every one of them wakes one morning with a mysterious tattoo. A tattoo only the six of them can see. Now, each of them knows—no matter the obstacles in...   [click here for more]
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Relics of Youth #2

Relics of Youth #2


After the destruction of their yacht, Nat and her misfit fellowship are stranded on the island of Oshtia. Worse, they’re obviously not alone. A mercenary by the name of Serena leads a group of modern day pirates who wish to plunder the magical paradise. As the group struggles to evade capture, they awaken ancient spirits that have laid dormant for hundreds of years. Soon, their tattoos glow with...   [click here for more]
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Relics of Youth #3

Relics of Youth #3


After the ghostly conquistador attack, Nat and the gang end up scattered across the island, trying to wrap their heads around their powerful new abilities. As Serena and her pirates canvass the island, Nat and Derek awaken Odei, the demigod of death. Meanwhile, Garrett and Mia mount a daring escape from the Pirate’s freighter ship. Intended for readers 15+ ...   [click here for more]
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Relics of Youth #4

Relics of Youth #4


Is it all over? Serena’s forces have laid claim to the Fountain of Youth, as Nat confronts the reality of Derek’s terminal cancer. With Queen Adela launching a last bid assault on the pirate intruders, Nat and the other teenagers are faced with a choice: Leave one of their own to die, or embrace their destiny and protect the Oshtia Island from the true nature of man. Intended for readers 15+...   [click here for more]
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Relics of Youth Trade

Relics of Youth Trade


Nat Rodrigues keeps dreaming of an island. Soon, the dreams become waking visions. Alone and concerned, Nat manages to locate other teenagers across the globe who share her intense obsession with the unmapped enclave. And then, the strangest part: Every one of them wakes one morning with a mysterious tattoo. A tattoo only the six of them can see. Now, each of them knows—no matter the obstacles in...   [click here for more]
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Resonant #1

Resonant #1


A decade has passed since the first Waves hit, unleashing humanity’s darkest impulses and plunging the world into chaos. Paxton, a single father of three, must venture from the secluded haven they’ve built to restock the medicine his chronically-ill youngest son needs to survive. When the somewhat routine trip goes awry, Paxton and his children—now separated—will battle everything in their...   [click here for more]
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Resonant #10

Resonant #10


The climax of the second arc! Paxton attempts to escape the Spiral, desperate to get back to his children, but his friend and recent lover, Claire, stands in his way. Bec, in the clutches of Preacher, discovers that her fight to take back the cabin has become a struggle for her family’s survival! Intended for readers 17+ ...   [click here for more]
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Resonant #2

Resonant #2


In the aftermath of a Wave, Paxton continues his journey in search of medical assistance for his sick son. Left to fend for themselves at the family cabin, the kids are visited by a mysterious stranger. Meanwhile, Paxton, joined by a welcome companion on the road, reaches the settlement of Hospitality—only to find the welcome less than hospitable. Intended for readers 17+ ...   [click here for more]
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Resonant #3

Resonant #3


Paxton finds himself captured and bound in the hold of a ship, sailing to an unknown destination. A fellow captor appears to be an ally, but they must trust each other enough to survive both the trip and the horrors that await them at their journey’s end. Meanwhile, conflict between Bec and Ty threatens to tear the siblings apart forever. Intended for readers 17+ ...   [click here for more]
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Resonant #4

Resonant #4


Paxton learns the only rule of Honcho’s island: Fight for him or die! After leaving home, Ty finds refuge with a group of religiously devoted survivors. This Congregation welcomes Ty with open arms, but what will be required of him to stay? Left at the family cabin, Bec finds evidence of an unwanted visitor. Intended for readers 17+ ...   [click here for more]
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