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2000 AD: Prog 1960

2000 AD: Prog 1960


JUDGE DREDD // THE BEATING Mega-City One, 2137 AD. Home to 72 million citizens, this urban hell is situated along the east coast of post-apocalyptic North America, with the poisoned Black Atlantic on one side, and the irradiated wasteland that is the Cursed Earth on the other. Here, unemployment is endemic, boredom universal, and crime is rampant. Tensions run a constant knife-edge, and only the...   [click here for more]
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2000 AD: Prog 1961

2000 AD: Prog 1961


In this issue: JUDGE DREDD // MELT Mega-City One, 2137 AD. Home to 72 million citizens, this urban hell is situated along the east coast of post-apocalyptic North America, where crime is rampant, and only the Judges — empowered to dispense instant justice — can stop total anarchy. Toughest of them all is JUDGE DREDD — he is the Law! Now, with the metropolis still reeling from...   [click here for more]
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2000 AD: Prog 1962

2000 AD: Prog 1962


In this issue: JUDGE DREDD // STREET CRED Mega-City One, 2138 AD. Home to 72 million citizens, this urban hell is situated along the east coast of post-apocalyptic North America, where unemployment is endemic, boredom universal, and crime is rampant. Tensions run a constant knife-edge, and only the zero-tolerance Judges — empowered to dispense instant justice — can stop total anarchy....   [click here for more]
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2000 AD: Prog 1963

2000 AD: Prog 1963


In this issue: JUDGE DREDD // GHOSTS Mega-City One, 2138 AD. Home to 72 million citizens, this urban hell is situated along the east coast of post-apocalyptic North America, where unemployment is endemic, boredom universal, and crime is rampant. Tensions run a constant knife-edge, and only the zero-tolerance Judges — empowered to dispense instant justice — can stop total anarchy....   [click here for more]
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2000 AD: Prog 1964

2000 AD: Prog 1964


In this issue: JUDGE DREDD // GHOSTS Mega-City One, 2138 AD. Home to 72 million citizens, this urban hell is situated along the east coast of post-apocalyptic North America. Crime is rampant, tensions run a constant knife-edge, and only the zero-tolerance Judges — empowered to dispense instant justice — can stop total anarchy. Toughest of them all is JUDGE DREDD — he is the...   [click here for more]
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2000 AD: Prog 1965

2000 AD: Prog 1965


In this issue: JUDGE DREDD // GHOSTS Mega-City One, 2138 AD. Home to 72 million citizens, this urban hell is situated along the east coast of post-apocalyptic North America. Crime is rampant, tensions run a constant knife-edge, and only the zero-tolerance Judges — empowered to dispense instant justice — can stop total anarchy. Toughest of them all is JUDGE DREDD — he is the...   [click here for more]
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2000 AD: Prog 1966

2000 AD: Prog 1966


In this issue: JUDGE DREDD // GHOSTS Mega-City One, 2138 AD. Home to 72 million citizens, this urban hell is situated along the east coast of post-apocalyptic North America. Crime is rampant, tensions run a constant knife-edge, and only the zero-tolerance Judges — empowered to dispense instant justice — can stop total anarchy. Toughest of them all is JUDGE DREDD — he is the Law!...   [click here for more]
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2000 AD: Prog 1967

2000 AD: Prog 1967


In this issue: JUDGE DREDD // GHOSTS Mega-City One, 2138 AD. Home to 72 million citizens, this urban hell is situated along the east coast of post-apocalyptic North America. Crime is rampant, tensions run a constant knife-edge, and only the zero-tolerance Judges — empowered to dispense instant justice — can stop total anarchy. Toughest of them all is JUDGE DREDD — he is the...   [click here for more]
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2000 AD: Prog 1968

2000 AD: Prog 1968


In this issue: JUDGE DREDD // GHOSTS Mega-City One, 2138 AD. Home to 72 million citizens, this urban hell is situated along the east coast of post-apocalyptic North America. Crime is rampant, tensions run a constant knife-edge, and only the zero-tolerance Judges — empowered to dispense instant justice — can stop total anarchy. Toughest of them all is JUDGE DREDD — he is the...   [click here for more]
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2000 AD: Prog 1969

2000 AD: Prog 1969


In this issue: JUDGE DREDD // UNDERCOVER KLEGG Mega-City One, 2138 AD. Home to 72 million citizens, this urban hell is situated along the east coast of post-apocalyptic North America. Crime is rampant, , and only the zerotolerance Judges — empowered to dispense instant justice — can stop total anarchy. Toughest of them all is JUDGE DREDD — he is the Law! Having crossed swords...   [click here for more]
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2000 AD: Prog 1970

2000 AD: Prog 1970


In this issue: JUDGE DREDD // UNDERCOVER KLEGG Mega-City One, 2138 AD. Home to 72 million citizens, this urban hell is situated along the east coast of post-apocalyptic North America. Crime is rampant, , and only the zerotolerance Judges — empowered to dispense instant justice — can stop total anarchy. Toughest of them all is JUDGE DREDD — he is the Law! When the Klegg ambassador...   [click here for more]
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2000 AD: Prog 1971

2000 AD: Prog 1971


In this issue: JUDGE DREDD // UNDERCOVER KLEGG Mega-City One, 2138 AD. Home to 72 million citizens, this urban hell is situated along the east coast of post-apocalyptic North America. Crime is rampant, , and only the zerotolerance Judges — empowered to dispense instant justice — can stop total anarchy. Toughest of them all is JUDGE DREDD — he is the Law! When the Klegg ambassador...   [click here for more]
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2000 AD: Prog 1972

2000 AD: Prog 1972


In this issue: JUDGE DREDD // UNDERCOVER KLEGG Mega-City One, 2138 AD. Home to 72 million citizens, this urban hell is situated along the east coast of post-apocalyptic North America. Crime is rampant, and only the zerotolerance Judges — empowered to dispense instant justice — can stop total anarchy. Toughest of them all is JUDGE DREDD — he is the Law! When the Klegg ambassador...   [click here for more]
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2000 AD: Prog 1973

2000 AD: Prog 1973


In this issue: Judge Dredd » The Grindstone Cowboys (Part 1) Mega-City One, 2138 ad. home to 72 million citizens, this urban hell is situated along the east coast of post-apocalyptic North America. Resources are stretched, crime is rampant, and only the Judges — empowered to dispense instant justice — can stop total anarchy....   [click here for more]
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2000 AD: Prog 1974

2000 AD: Prog 1974


In this issue: Judge Dredd » The Grindstone Cowboys (Part 2) Mega-City One, 2138 ad. home to 72 million citizens, this urban hell is situated along the east coast of post-apocalyptic North America. Resources are stretched, crime is rampant, and only the Judges — empowered to dispense instant justice — can stop total anarchy. Toughest of them...   [click here for more]
Rebellion  $2.99

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2000 AD: Prog 1975

2000 AD: Prog 1975


In this issue: Judge Dredd » The Grindstone Cowboys (Part 3) Mega-City One, 2138 ad. home to 72 million citizens, this urban hell is situated along the east coast of post-apocalyptic North America. Resources are stretched, crime is rampant, and only the Judges — empowered to dispense instant justice — can stop total anarchy. Toughest of them...   [click here for more]
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2000 AD: Prog 1976

2000 AD: Prog 1976


In this issue: Judge Dredd » The Grindstone Cowboys (part 4) Mega-City One, 2138 ad. home to 72 million citizens, this urban hell is situated along the east coast of post-apocalyptic North America. Resources are stretched, crime is rampant, and only the Judges — empowered to dispense instant justice — can stop total anarchy. Toughest of them all is JUDGE DREDD...   [click here for more]
Rebellion  $2.99

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2000 AD: Prog 1977

2000 AD: Prog 1977


In this issue: Judge Dredd » The Grindstone Cowboys (part 5) Mega-City One, 2138 ad. home to 72 million citizens, this urban hell is situated along the east coast of post-apocalyptic North America. Resources are stretched, crime is rampant, and only the Judges — empowered to dispense instant justice — can stop total anarchy. Toughest of them all is JUDGE DREDD...   [click here for more]
Rebellion  $2.99

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2000 AD: Prog 1978

2000 AD: Prog 1978


In this issue: Judge Dredd » The Lion's Den (part 1) Mega-City One, 2138 ad. Home to 72 million citizens, this urban hell is situated along the east coast of post-apocalyptic North America. Resources are stretched, crime is rampant, and only the Judges — empowered to dispense instant justice — can stop total anarchy. Toughest of them all was JUDGE DREDD —...   [click here for more]
Rebellion  $2.99

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2000 AD: Prog 1979

2000 AD: Prog 1979


In this issue: Judge Dredd » The Lion's Den (part 2) Mega-City One, 2138 ad. Home to 72 million citizens, this urban hell is situated along the east coast of post-apocalyptic North America. Resources are stretched, crime is rampant, and only the Judges — empowered to dispense instant justice — can stop total anarchy. Toughest of them all was JUDGE DREDD —...   [click here for more]
Rebellion  $2.99

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2000 AD: Prog 1980

2000 AD: Prog 1980


In this issue: Judge Dredd » The Lion's Den (part 3) Mega-City One, 2138 ad. Home to 72 million citizens, this urban hell is situated along the east coast of post-apocalyptic North America. Resources are stretched, crime is rampant, and only the Judges — empowered to dispense instant justice — can stop total anarchy. Toughest of them all was JUDGE DREDD —...   [click here for more]
Rebellion  $2.99

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2000 AD: Prog 1981

2000 AD: Prog 1981


In this issue: Judge Dredd » The Lion's Den (part 4) Mega-City One, 2138 ad. Home to 72 million citizens, this urban hell is situated along the east coast of post-apocalyptic North America. Resources are stretched, crime is rampant, and only the Judges — empowered to dispense instant justice — can stop total anarchy. Toughest of them all was JUDGE DREDD —...   [click here for more]
Rebellion  $2.99

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2000 AD: Prog 1982

2000 AD: Prog 1982


In this issue: Judge Dredd » The Lion's Den (part 5) Mega-City One, 2138 ad. Home to 72 million citizens, this urban hell is situated along the east coast of post-apocalyptic North America. Resources are stretched, crime is rampant, and only the Judges — empowered to dispense instant justice — can stop total anarchy. Toughest of them all was JUDGE DREDD —...   [click here for more]
Rebellion  $2.99

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2000 AD: Prog 1983

2000 AD: Prog 1983


In this issue: Judge Dredd » The Lion's Den (part 6) Mega-City One, 2138 ad. Home to 72 million citizens, this urban hell is situated along the east coast of post-apocalyptic North America. Resources are stretched, crime is rampant, and only the Judges — empowered to dispense instant justice — can stop total anarchy. Toughest of them all was JUDGE DREDD —...   [click here for more]
Rebellion  $2.99

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2000 AD: Prog 1984

2000 AD: Prog 1984


In this issue: Judge Dredd » The Lion's Den (part 7) Mega-City One, 2138 ad. Home to 72 million citizens, this urban hell is situated along the east coast of post-apocalyptic North America. Resources are stretched, crime is rampant, and only the Judges — empowered to dispense instant justice — can stop total anarchy. Toughest of them all was JUDGE DREDD —...   [click here for more]
Rebellion  $2.99

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2000 AD: Prog 1985

2000 AD: Prog 1985


In this issue: Judge Dredd » The Lion's Den (part 8) Mega-City One, 2138 ad. Home to 72 million citizens, this urban hell is situated along the east coast of post-apocalyptic North America. Resources are stretched, crime is rampant, and only the Judges — empowered to dispense instant justice — can stop total anarchy. Toughest of them all was JUDGE DREDD —...   [click here for more]
Rebellion  $2.99

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2000 AD: Prog 1986

2000 AD: Prog 1986


In this issue: Judge Dredd » Reclamation (part 1) Mega-City One, 2138 AD. Home to 72 million citizens, this urban hell is situated along the east coast of post-apocalyptic North America. Crime is rampant, and only the Judges — empowered to dispense instant justice — can stop total anarchy. Toughest of them all is JUDGE DREDD — he is the law! Now, Dredd...   [click here for more]
Rebellion  $2.99

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2000 AD: Prog 1987

2000 AD: Prog 1987


In this issue: Judge Dredd » Reclamation (part 2) Mega-City One, 2138 AD. Home to 72 million citizens, this urban hell is situated along the east coast of post-apocalyptic North America. Crime is rampant, and only the Judges — empowered to dispense instant justice — can stop total anarchy. Toughest of them all is JUDGE DREDD — he is the law! Now, Dredd...   [click here for more]
Rebellion  $2.99

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2000 AD: Prog 1988

2000 AD: Prog 1988


In this issue: Judge Dredd » Reclamation (part 3) Mega-City One, 2138 AD. Home to 72 million citizens, this urban hell is situated along the east coast of post-apocalyptic North America. Crime is rampant, and only the Judges — empowered to dispense instant justice — can stop total anarchy. Toughest of them all is JUDGE DREDD — he is the law! Now, Dredd...   [click here for more]
Rebellion  $2.99

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2000 AD: Prog 1989

2000 AD: Prog 1989


In this issue: Judge Dredd » Reclamation (part 4) Mega-City One, 2138 AD. Home to 72 million citizens, this urban hell is situated along the east coast of post-apocalyptic North America. Crime is rampant, and only the Judges — empowered to dispense instant justice — can stop total anarchy. Toughest of them all is JUDGE DREDD — he is the law! Now, Dredd...   [click here for more]
Rebellion  $2.99

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2000 AD: Prog 1990

2000 AD: Prog 1990


In this issue: Judge Dredd » Reclamation (part 5) Mega-City One, 2138 AD. Home to 72 million citizens, this urban hell is situated along the east coast of post-apocalyptic North America. Crime is rampant, and only the Judges — empowered to dispense instant justice — can stop total anarchy. Toughest of them all is JUDGE DREDD — he is the law! Now, Dredd...   [click here for more]
Rebellion  $2.99

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2000 AD: Prog 1991

2000 AD: Prog 1991


In this issue: Judge Dredd » Ladykiller (part 1) Mega-City One, 2138 AD. Home to 72 million citizens, this urban hell is situated along the east coast of post-apocalyptic North America. crime is rampant, and only the Judges — empowered to dispense instant justice — can stop total anarchy. Toughest of them all is JUDGE DREDD — he is the law! After the Texas...   [click here for more]
Rebellion  $2.99

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2000 AD: Prog 1992

2000 AD: Prog 1992


In this issue: Judge Dredd » Ladykiller (part 2) Mega-City One, 2138 AD. Home to 72 million citizens, this urban hell is situated along the east coast of post-apocalyptic North America. crime is rampant, and only the Judges — empowered to dispense instant justice — can stop total anarchy. Toughest of them all is JUDGE DREDD — he is the law! After the Texas...   [click here for more]
Rebellion  $2.99

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2000 AD: Prog 1993

2000 AD: Prog 1993


In this issue: Judge Dredd » Ladykiller (part 3) Mega-City One, 2138 AD. Home to 72 million citizens, this urban hell is situated along the east coast of post-apocalyptic North America. crime is rampant, and only the Judges — empowered to dispense instant justice — can stop total anarchy. Toughest of them all is JUDGE DREDD — he is the law! After the Texas...   [click here for more]
Rebellion  $2.99

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2000 AD: Prog 1994

2000 AD: Prog 1994


In this issue: Judge Dredd » Ladykiller (part 4) Mega-City One, 2138 AD. Home to 72 million citizens, this urban hell is situated along the east coast of post-apocalyptic North America. crime is rampant, and only the Judges — empowered to dispense instant justice — can stop total anarchy. Toughest of them all is JUDGE DREDD — he is the law! After the Texas...   [click here for more]
Rebellion  $2.99

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2000 AD: Prog 1995

2000 AD: Prog 1995


In this issue: Judge Dredd » Ladykiller (part 5) Mega-City One, 2138 AD. Home to 72 million citizens, this urban hell is situated along the east coast of post-apocalyptic North America. crime is rampant, and only the Judges — empowered to dispense instant justice — can stop total anarchy. Toughest of them all is JUDGE DREDD — he is the law! After the Texas...   [click here for more]
Rebellion  $2.99

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2000 AD: Prog 1996

2000 AD: Prog 1996


In this issue: Judge Dredd » Ladykiller (part 6) Mega-City One, 2138 AD. Home to 72 million citizens, this urban hell is situated along the east coast of post-apocalyptic North America. crime is rampant, and only the Judges — empowered to dispense instant justice — can stop total anarchy. Toughest of them all is JUDGE DREDD — he is the law! After the Texas...   [click here for more]
Rebellion  $2.99

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2000 AD: Prog 1997

2000 AD: Prog 1997


In this issue: Judge Dredd » Ladykiller (part 7) Mega-City One, 2138 AD. Home to 72 million citizens, this urban hell is situated along the east coast of post-apocalyptic North America. crime is rampant, and only the Judges — empowered to dispense instant justice — can stop total anarchy. Toughest of them all is JUDGE DREDD — he is the law! After the Texas...   [click here for more]
Rebellion  $2.99

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2000 AD: Prog 1998

2000 AD: Prog 1998


In this issue: Judge Dredd » Ladykiller (part 8) Mega-City One, 2138 AD. Home to 72 million citizens, this urban hell is situated along the east coast of post-apocalyptic North America. crime is rampant, and only the Judges — empowered to dispense instant justice — can stop total anarchy. Toughest of them all is JUDGE DREDD — he is the law! After the Texas...   [click here for more]
Rebellion  $2.99

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2000 AD: Prog 1999

2000 AD: Prog 1999


In this issue: Judge Dredd » Well Gel (part 1) Mega-City One, 2138 AD. This vast urban hell on the east coast of post-apocalyptic North America is home to over 72 million citizens. With unemployment rife and boredom universal, tensions are on a knife-edge and crime is rampant. Stemming the tide of chaos are future lawmen the Judges, empowered to dispense instant justice....   [click here for more]
Rebellion  $2.99

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2000 AD: Prog 2000

2000 AD: Prog 2000


In this issue: Judge Dredd » Private Contract (part 1) Mega-City One, 2138 AD. Home to 72 million citizens, this urban hell is situated along the east coast of post-apocalyptic North America, where unemployment is endemic, boredom universal, and crime is rampant. Tensions run a constant knife-edge, and only the zero-tolerance Judges — empowered to dispense instant...   [click here for more]
Rebellion  $2.99

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2000 AD: Prog 2001

2000 AD: Prog 2001


In this issue: Judge Dredd » Get Sin (part 1) Mega-City One, 2138 AD. This vast urban hell on the east coast of post-apocalyptic North America is home to over 72 million citizens. With unemployment rife and boredom universal, tensions are on a knife-edge and crime is rampant. Stemming the tide of chaos are future lawmen the Judges, empowered to dispense instant justice....   [click here for more]
Rebellion  $2.99

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2000 AD: Prog 2002

2000 AD: Prog 2002


In this issue: Judge Dredd » Get Sin (part 2) Mega-City One, 2138 AD. This vast urban hell on the east coast of post-apocalyptic North America is home to over 72 million citizens. With unemployment rife and boredom universal, tensions are on a knife-edge and crime is rampant. Stemming the tide of chaos are future lawmen the Judges, empowered to dispense instant justice....   [click here for more]
Rebellion  $2.99

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2000 AD: Prog 2003

2000 AD: Prog 2003


In this issue: Judge Dredd » Get Sin (part 3) Mega-City One, 2138 AD. This vast urban hell on the east coast of post-apocalyptic North America is home to over 72 million citizens. With unemployment rife and boredom universal, tensions are on a knife-edge and crime is rampant. Stemming the tide of chaos are future lawmen the Judges, empowered to dispense instant justice....   [click here for more]
Rebellion  $2.99

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2000 AD: Prog 2004

2000 AD: Prog 2004


In this issue: Judge Dredd » Act of Grud (part 1) Mega-City One, 2138 AD. This vast urban hell on the east coast of post-apocalyptic North America is home to over 72 million citizens. With unemployment rife and boredom universal, tensions are on a knife-edge and crime is rampant. Stemming the tide of chaos are future lawmen the Judges, empowered to dispense instant justice....   [click here for more]
Rebellion  $2.99

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2000 AD: Prog 2005

2000 AD: Prog 2005


In this issue: Judge Dredd » Act of Grud (part 2) Mega-City One, 2138 AD. This vast urban hell on the east coast of post-apocalyptic North America is home to over 72 million citizens. With unemployment rife and boredom universal, tensions are on a knife-edge and crime is rampant. Stemming the tide of chaos are future lawmen the Judges, empowered to dispense instant justice....   [click here for more]
Rebellion  $2.99

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2000 AD: Prog 2006

2000 AD: Prog 2006


In this issue: Judge Dredd » Act of Grud (part 3) Mega-City One, 2138 AD. This vast urban hell on the east coast of post-apocalyptic North America is home to over 72 million citizens. With unemployment rife and boredom universal, tensions are on a knife-edge and crime is rampant. Stemming the tide of chaos are future lawmen the Judges, empowered to dispense instant justice....   [click here for more]
Rebellion  $2.99

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2000 AD: Prog 2007

2000 AD: Prog 2007


In this issue: Judge Dredd » The Cube Root of Evil (part 1) Mega-City One, 2138 AD. This vast urban hell on the east coast of post-apocalyptic North America is home to over 72 million citizens. With unemployment rife and boredom universal, tensions are on a knife-edge and crime is rampant. Stemming the tide of chaos are future lawmen the Judges, empowered to dispense instant...   [click here for more]
Rebellion  $2.99

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2000 AD: Prog 2008

2000 AD: Prog 2008


In this issue: Judge Dredd » The Cube Root of Evil (part 2) Mega-City One, 2138 AD. This vast urban hell on the east coast of post-apocalyptic North America is home to over 72 million citizens. With unemployment rife and boredom universal, tensions are on a knife-edge and crime is rampant. Stemming the tide of chaos are future lawmen the Judges, empowered to dispense instant...   [click here for more]
Rebellion  $2.99

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2000 AD: Prog 2009

2000 AD: Prog 2009


In this issue: Judge Dredd » The Cube Root of Evil (part 3) Mega-City One, 2138 AD. This vast urban hell on the east coast of post-apocalyptic North America is home to over 72 million citizens. With unemployment rife and boredom universal, tensions are on a knife-edge and crime is rampant. Stemming the tide of chaos are future lawmen the Judges, empowered to dispense instant...   [click here for more]
Rebellion  $2.99

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