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Witch Hunter, issue 10

Witch Hunter, issue 10


“Witch Hunter and the Beanstalk” – Witch Hunter seeks out the fabled Jack of beanstalk fame to learn more about the leader of the Giant race who is affiliated with his nemeses, The Scarlet Circle cult. He finds Jack confined within a time bubble around his cottage, put there by the giant until Jack returns the treasure stolen from the giant’s castle. Jack agrees...   [click here for more]
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Witch Hunter, issue 11

Witch Hunter, issue 11


“The Tragedy of Lady Macbeth” – Witch Hunter’s aide, Kitty, pricks her finger on an ancient dagger while cataloging magic items in Witch Hunter’s lair, releasing the spirit of Lady Macbeth. A powerful witch even as a ghost with talents for illusion and manipulation, Lady Macbeth seeks to work out her issues with the help of Witch Hunter and Kitty whether...   [click here for more]
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Witch Hunter, issue 12

Witch Hunter, issue 12


“Inside The Scarlet Circle” – Trapped in the fortress of his nemeses, The Scarlet Circle, Witch Hunter learns that much of what he believed about his life has been a lie, and makes a drastic decision that might spell doom for himself and the planet! In the backup story, the origin of Elesar, the leader of The Scarlet Circle, is told. Written By: Vincent Ferrante Art...   [click here for more]
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Witch Hunter, issue 14

Witch Hunter, issue 14


“Witch Hunter in The Tomb of The Scarlet Mummy” – Witch Hunter’s aide, Kitty, dreams of a visit from an Egyptian princess and wakes to see the princess’ animated corpse in bed with her. Screaming, she wakes from the dream within a dream to find a necklace of a scarlet crescent moon in bed next to her where the princess had been. Rushing to Witch Hunter, she learns that...   [click here for more]
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Witch Hunter, issue 15

Witch Hunter, issue 15


“King Dracula & The Witch Queen of Carpathia” – Witch Hunter receives an anonymous summons on his Witch Watch, his magical detection device and portal tuner, asking that he travel to a small village in the Carpathian Mountains on a mission of mercy. Once there, he discovers that the one in need is Dracula, now king of the newly formed Kingdom of Carpathia! The...   [click here for more]
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Witch Hunter, issue 16

Witch Hunter, issue 16


“Witch Hunter in The Lost City of The Lizardmen” - Witch Hunter agrees to help the half-breed warrior, Skiver, overthrow his father, King Mo Greenscales, before his subjects in the Lost City of the Lizardmen overrun the Earth. Finding the lost city will be an odyssey in itself, though, as it requires the assistance of immortal Aztec mystics, a sleep-deprived tugboat captain...   [click here for more]
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Witch Hunter, issue 17

Witch Hunter, issue 17


“London's Einstein-Rosen Bridge is Falling Down” - Witch Hunter, cast backward in time by the evil witch, Maham, is stripped of his costume and weapons upon landing in Victorian London. He's forced to outfit and arm himself with the magical trappings of the day before facing the likes of Jack the Ripper and H.G. Wells' Morlock army, while being aided by the mysterious Madame...   [click here for more]
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Witch Hunter, issue 18

Witch Hunter, issue 18


"Spellbound in Byzantium" - Searching for a tributary that will return him to the present while adrift in the time stream, Witch Hunter lands in ancient Byzantium and finds himself at the mercy of Empress Theodora. Caught between dark elves and angry witches being persecuted by the royal court, he needs to find a weapon powerful enough to overthrow the current regime or be...   [click here for more]
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Witch Hunter, issue 19

Witch Hunter, issue 19


"Witch Hunter and The Scarlet Pimpernel" - The latest stop on Witch Hunter's lost odyssey through time is a September morning in Paris, 1791, not long past the dawn of the French Revolution. With no way of his own to get back to the present, he's forced to rescue an evil witch from Madame Guillotine and spirit her out of France in exchange for her sorcerous one-way ticket...   [click here for more]
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Witch Hunter, issue 20

Witch Hunter, issue 20


"In The Court of The King in Yellow" - Witch Hunter gets off at the last stop on his lost odyssey through time in Paris, 1893, as the curtain is going up on a play called "The King in Yellow", and discovers that the truth setting you free is not always a good thing...especially when it means that you die in the third act! ...   [click here for more]
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Witch Hunter, issue 21

Witch Hunter, issue 21


"Big Time Sorcery" - Witch Hunter enters a grey area while searching for his lost aide, Kitty, crossing paths with a gangster wizard searching for a magical artifact known as The Present at the New Yorke Antiquity Museum, where the art can defend itself. This issue is illustrated in black and white with grey tone accents and spot-color to mirror Witch Hunter's darkening mood....   [click here for more]
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Witch Hunter, issue 22

Witch Hunter, issue 22


The Unprincipality of Chaos" - Witch Hunter allows himself to become overwhelmed by the chaos in his life, causing the bottom to literally fall out of it, sending him to the Chaos dimension where he hopes to find his lost aide, and love, Kitty. Meanwhile, giant killer owls, an evil skeleton that smells your fear named Corpus the Bone Hunter, and the elder god of chaos, Toaowquid,...   [click here for more]
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Witch Hunter, issue 23

Witch Hunter, issue 23


"The Looking Glass Half Empty" - Witch Hunter and his aide, Kitty, are separated within an extradimensional crucible knwn as The House Divided, and must navigate the troubled waters of their respective pasts to reunite...or become lost in their pasts forever! ...   [click here for more]
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Witch Hunter, issue 24

Witch Hunter, issue 24


"Witch Hunter and The Harbour Master of Innsmouth" - Witch Hunter journeys to the island city of Innsmouth to settle a dispute between the god, Poseidon, and the elder god, Dagon, before the world is pulled beneath the waves! ...   [click here for more]
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Witch Hunter, issue 25

Witch Hunter, issue 25


"Covens & Crones" - Witch Hunter enters the world headquarters of his arch nemeses, The Scarlet Circle, and becomes part of a deadly live-action role-playing game in the hope of putting an end to their business plan before it brings about the end of humanity! ...   [click here for more]
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Witch Hunter, issue 26

Witch Hunter, issue 26


"Enemy in the Mirror" - Witch Hunter, now the leader of The Scarlet Circle, comes face to face with the person who manipulated him to take control of the cult he's been fighting to save humanity from since issue 1...and that person is Witch Hunter! ...   [click here for more]
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Witch Hunter, issue 27

Witch Hunter, issue 27


"The Hexorcist" - Witch Hunter's aide, Kitty, hires a being known as The Hexorcist to free Witch Hunter from possession by two time-displaced witches' souls who have taken control of his body and want to drive him out of his mind! ...   [click here for more]
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Witch Hunter, issue 28

Witch Hunter, issue 28

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Witch Hunter, issue 4

Witch Hunter, issue 4


“The Grey Lady of Mystery Hill” Witch Hunter and his aide, Kitty, travel to an ancient power site called Mystery Hill, now a tourist attraction. Their mission is to seek out a control room, The Chamber of Orders, that can be used as a base for Witch Hunter in his fight against the evil cult, The Scarlet Circle. The site's time-lost guardian, The Grey Lady of Mystery Hill,...   [click here for more]
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Witch Hunter, issue 5

Witch Hunter, issue 5


“Dimension of the Dark Elves” Witch Hunter has usurped control of an ancient power site, Mystery Hill. He took it from The Scarlet Circle, a cult of the elder races of the Earth that want to unseat humans from its throne. Kirbbus, leader of the Dark Elves, which is one of the member races, has stolen a former guardian of Mystery Hill from the private vault of Elesar,...   [click here for more]
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Witch Hunter, issue 6

Witch Hunter, issue 6


“Witch Hunter and The Queen of Dragon Island” Witch Hunter is lured to Dragon Island in The Devil's Triangle for a confrontation with Simuntok, King of the Dwarves, and Hespix, Queen of Dragons, who cast some light on the mysterious Scarlet Circle's plans for usurping control of the Earth from humanity and returning it to the elder races! Meanwhile, the fate of The Woman...   [click here for more]
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Witch Hunter, issue 7

Witch Hunter, issue 7


“Lost in the Gatehouse of Maham, Grand Dame of the Old Guard” Badly injured from the events of issue 6, Witch Hunter is teleported away from Dragon Island by a minion of The Scarlet Circle. He becomes trapped in the clutches and the mind games of a mad, old witch seeking an heir to her twisted legacy who is also determined to shake Witch Hunter's beliefs about his origin, his family, and...   [click here for more]
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Witch Hunter, issue 8

Witch Hunter, issue 8


"The Lost Colony of The Expressionist" Story: Vincent Ferrante, Art: Scott, Colors: Alzir Alves, Cover Art: Frank Brunner, Cover Colors: Tom Smith Witch Hunter and his aide, Kitty, team with the mystic detectice of the art world, The Expressionist, to solve a murder mystery in the lost art colony on the shores of Lake Erie, Albright Springs, PA. Magic, Mobsters, Monsters,...   [click here for more]
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Witch Hunter, issue 9

Witch Hunter, issue 9


"The Scarlet Circle Network" Story: Vincent Ferrante, Art: Leonardo Gonzalez, Colors: Danielle Giglia, Cover Art: Frank Brunner, Cover Colors: Tom Smith Witch Hunter faces Encantar, Public Relations Witch of his arch nemeses, The Scarlet Circle, a cult with its hands in politics, industry, organized religion, and the media. In his secret identity of Jon Redmont, new...   [click here for more]
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