In this dramatic 4-issue crossover, the 10th Muse teams up with Mike Baron’s fan favorite “The Badger.”
When the time stream is weakened, The10th Muse is thrust into a dark future where Mt. Olympus has been destroyed, and the pantheon of the Gods is now hunted. There she fights a twisted version of Mercury. In the heat of battle, the teleporting Mercury loses control of his power, and transports... [click here for more]
The dramatic crossover of the Muse continues.
The evil Mercury has now teleported the 10th Muse and Badger to New Port City, home to the villainous Bomb Queen. The Bomb Queen quickly dispatches with the Badger and the now de powered Muse, then kidnaps Mercury to join her nefarious minion army.
Note: Intended for readers 12+ ... [click here for more]
After the massive battle with Bomb Queen, Mercury has once again teleported the Muse and Badger to another world. In this 3rd installment, the trio find themselves encased in a Mayan pyramid, where they cross paths with Marat Mychaels’ “DemonSlayer.” Jaclyn, the newly appointed slayer, is still being trained by the monk Tenzin. In this massive tomb, they track the trickster demon called Golic,... [click here for more]
The trios of Muse, Mercury and The Badger have one last stop before returning home: The swinging 60’s!
They literally drop in on a young Judo Girl battling cat burglar Hepcat. She’s been tracking the crafty thief across the globe, as he’s been stealing parts for Captain Steel. The Muse decides to help Judo Girl as she breaks into Captain’s Steel secret lair, James Bond style! There they... [click here for more]
The 10th Muse teams up with Mike Baron’s fan favorite “The Badger.”
When the time stream is weakened, The10th Muse is thrust into a dark future where Mt. Olympus has been destroyed, and the pantheon of the Gods is now hunted. There she fights a twisted version of Mercury. In the heat of battle, the teleporting Mercury loses control of his power, and transports them to the world of “The... [click here for more]