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Magic as Metaphor in Anime: A Critical Study

Magic as Metaphor in Anime: A Critical Study


Since its inception as an art form, anime has engaged with themes, symbols and narrative strategies drawn from the realm of magic. In recent years, the medium has increasingly turned to magic specifically as a metaphor for a wide range of cultural, philosophical and psychological concerns. This book first examines a range of Eastern and Western approaches to magic in anime, addressing magical thinking...   [click here for more]
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Mark Gruenwald and the Star Spangled Symbolism of Captain America, 1985-1995

Mark Gruenwald and the Star Spangled Symbolism of Captain America, 1985-1995


From 1985 to 1995, Mark Gruenwald was the head writer for Captain America. During this decade, Gruenwald wrote some of the most essential stories in Captain America's history and guided the comic through an eventful period of both world history and comic book history. This book dissects the influence of the world at large on Gruenwald's stories and the subsequent influence of Gruenwald's work on...   [click here for more]
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Mr. Sulu Grabbed My Ass, and Other Highlights from a Life in Comics, Novels, Television, Films and Video Games

Mr. Sulu Grabbed My Ass, and Other Highlights from a Life in Comics, Novels, Television, Films and Video Games


Peter David, award-winning writer of comic books, novels, television, films and video games, has boatloads of stories to tell about his 30-year career. Whether it was attending George Takei's wedding, being described as Will Smith's bodyguard, or wandering around on the set of Babylon 5, David has been telling anecdotes of his life for years. Here they are all in one place, along with the story of...   [click here for more]
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Religion and Myth in the Marvel Cinematic Universe

Religion and Myth in the Marvel Cinematic Universe


Breaking box office records, the Marvel Cinematic Universe has achieved an unparalleled level of success with fans across the world, raising the films to a higher level of narrative: myth. This is the first book to analyze the Marvel output as modern myth, comparing it to epics, symbols, rituals, and stories from world religious traditions. This book places the exploits of Iron Man, Captain America,...   [click here for more]
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Sexual Ideology in the Works of Alan Moore

Sexual Ideology in the Works of Alan Moore


Critical Essays on the Graphic Novels Alan Moore, the idiosyncratic, controversial and often shocking writer of such works as Watchmen, The League of Extraordinary Gentlemen, and V for Vendetta, remains a benchmark for readers of comics and graphic novels. This collection investigates the political, social, cultural, and sexual ideologies that emerge from his seminal work, Lost...   [click here for more]
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Superheroes and Gods: A Comparative Study from Babylonia to Batman

Superheroes and Gods: A Comparative Study from Babylonia to Batman


The work provides a unique study of superheroes and gods in literature, popular culture, and ancient myth. The author selects a number of mythological figures (e.g., Babylonia's Gilgamesh and Enkidu), ancient gods (e.g., Greece's Eros and Tartarus), and modern superheroes (e.g., the United States' Superman and Captain Marvel) and identifies the often striking similarities between each unique category...   [click here for more]
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The 21st Century Superhero: Essays on Gender, Genre and Globalization in Film

The 21st Century Superhero: Essays on Gender, Genre and Globalization in Film


Superhero films are one of the most enduring genres of cinema, and their popularity is only increasing in the 21st century. These ten critical essays explore the phenomenon through the lenses of numerous academic disciplines, and cover topics such as the role of globalization in the formation of superhero narratives, the shifting nature of masculinity and femininity in the superhero world and the...   [click here for more]
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The Amazing Transforming Superhero!: Essays on the Revision of Characters in Comic Books, Film and Television

The Amazing Transforming Superhero!: Essays on the Revision of Characters in Comic Books, Film and Television


This collection of essays analyzes the many ways in which comic book and film superheroes have been revised or rewritten in response to changes in real-world politics, social mores, and popular culture. Among many topics covered are the jingoistic origin of Captain America in the wake of the McCarthy hearings, the post-World War II fantasy-feminist role of Wonder Woman, and the Nietzschean influences...   [click here for more]
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The Avengers in Video Games: A Guide to Solo Adventures and Mighty Marvel Team-Ups, with Creator Interviews

The Avengers in Video Games: A Guide to Solo Adventures and Mighty Marvel Team-Ups, with Creator Interviews


For decades, Marvel Comics' superhero group the Avengers have captured the imagination of millions, whether in comics, multi-billion dollar grossing films or video games. Similar to the chronology of the Marvel Cinematic Universe, the Avengers video games first started with titles driven by single characters, like Iron Man, the Hulk, Thor and Captain America. Over time, the games grew to include...   [click here for more]
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The Comics of Joss Whedon: Critical Essays

The Comics of Joss Whedon: Critical Essays


A great deal of scholarship has focused on Joss Whedon's television and film work, which includes Buffy the Vampire Slayer, Firefly, Doctor Horrible's Sing-Along Blog, The Cabin in the Woods and The Avengers. But Whedon's work in the world of comics has largely been ignored. He created his own dystopian heroine, Fray, assembled the goofy fannish heroes of Sugarshock, and wrote arcs for Marvel's...   [click here for more]
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The Fairy Tale and Anime

The Fairy Tale and Anime


Traditional Themes, Images and Symbols at Play on Screen Over the last few decades, anime has consistently come into fruitful contact with themes, images and symbols associated with the fairy tale tradition. This critical text focuses on the ways in which fundamental principles of the fairy tale tradition are deployed, and hence come to manifest themselves narratively and cinematographically, in...   [click here for more]
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The Galaxy Is Rated G

The Galaxy Is Rated G


Essays on Children's Science Fiction Film and Television Through spaceships, aliens, ray guns and other familiar trappings, science fiction uses the future (and sometimes the past) to comment on current social, cultural and political ideologies; the same is true of science fiction in children's film and television. This collection of essays analyzes the confluences of science fiction...   [click here for more]
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V for Vendetta as Cultural Pastiche

V for Vendetta as Cultural Pastiche


A Critical Study of the Graphic Novel and Film The 2005 James McTeigue and Wachowski Brothers film V for Vendetta represents a postmodern pastiche, a collection of fragments pasted together from the original Moore and Lloyd graphic novel of the same name, along with numerous allusions to literature, history, cinema, music, art, politics, and medicine. Paralleling the graphic novel, the film simultaneously...   [click here for more]
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Watchmen as Literature: A Critical Study of the Graphic Novel

Watchmen as Literature: A Critical Study of the Graphic Novel


Watchmen has been hailed as the quintessential graphic novel and has spawned a body of literary criticism since its 1986 initial appearance in installments. This work explores the graphic novel's reception in both popular and scholarly arenas and how the conceptual relationship between images and words affects the reading experience. Other topics include heroism as a stereotype, the hero's journey,...   [click here for more]
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A Tour of Fabletown: Patterns and Plots in Bill Willingham's Fables

A Tour of Fabletown: Patterns and Plots in Bill Willingham's Fables


In 2002, Vertigo/DC Comics published the first issue of Bill Willingham's Fables. The series imagined the lives of fairy tale figures--Snow White, the Big Bad Wolf, Cinderella and the ubiquitous Prince Charming, among many others--as they made new lives for themselves in modern-day New York City, having fled their storied homeworlds following an invasion. After 150 issues and many awards, Fables concluded...   [click here for more]
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At Home in the Whedonverse: Essays on Domestic Place, Space and Life

At Home in the Whedonverse: Essays on Domestic Place, Space and Life


From Buffy the Vampire Slayer to the Marvel Cinematic Universe, Joss Whedon's work presents various representations of home spaces that give depth to his stories and storytelling. Through the spaceship in Firefly, a farmhouse in Avengers: Age of Ultron or Whedon's own house in Much Ado About Nothing, his work collectively offers audiences the opportunity to question the ways we relate to and inhabit...   [click here for more]
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Cerebus the Barbarian Messiah

Cerebus the Barbarian Messiah


Essays on the Epic Graphic Satire of Dave Sim and Gerhard In December 1977, struggling Canadian comic book artist Dave Sim self-published the first issue of Cerebus the Aardvark, a Conan the Barbarian satire featuring a foul-tempered, sword-wielding creature trapped in a human world. Over the next 26 years, Sim, and later collaborator Gerhard, produced an epic 6,000-page graphic...   [click here for more]
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Jessica Jones, Scarred Superhero

Jessica Jones, Scarred Superhero


Essays on Gender, Trauma and Addiction in the Netflix Series Jessica Jones barged onto our screens in November 2015, courtesy of Marvel and Netflix, presenting a hard-drinking protagonist who wrestles with her own inner (and outer) demons. Gaining enhanced abilities as a teenager, she eschews the "super costume" and is far more concerned with the problems of daily life. But when Jessica falls under...   [click here for more]
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Marvel Comics into Film: Essays on Adaptations Since the 1940s

Marvel Comics into Film: Essays on Adaptations Since the 1940s


Marvel Studios’ approach to its Cinematic Universe—beginning with the release of Iron Man (2008)—has become the template for successful management of blockbuster film properties. Yet films featuring Marvel characters can be traced back to the 1940s, when the Captain America serial first appeared on the screen. This collection of new essays is the first to explore the historical,...   [click here for more]
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Southeast Asian Cartoon Art: History, Trends and Problems

Southeast Asian Cartoon Art: History, Trends and Problems


This is the first overview of cartoon art in this important cultural nexus of Asia. The eight essays provide historical and contemporary examinations of cartoons and comics in Indonesia, the Philippines, Thailand, Cambodia, and Vietnam, and sociocultural and political analyses of cartooning in Singapore, Myanmar, and Malaysia. The collection benefits from hundreds of interviews with Southeast Asia's...   [click here for more]
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The Buffyverse Catalog

The Buffyverse Catalog


A Complete Guide to Buffy the Vampire Slayer and Angel in Print, Film, Television, Comics, Games and Other Media, 1992-2010 This bibliographic guide covers the "Buffyverse"--the fictional worlds of the acclaimed television series Buffy the Vampire Slayer (1997-2003) and its spinoff Angel (1999-2004), as well as the original Buffy feature film of 1992. It is the largest...   [click here for more]
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The Mythology of the Superhero

The Mythology of the Superhero


Superheroes have been an integral part of popular society for decades and have given rise to a collective mythology familiar in popular culture worldwide. Though scholars and fans have recognized and commented on this mythology, its structure has gone largely unexplored. This book provides a model and lexicon for identifying the superhero mythos. The author examines the myth in several narratives--including...   [click here for more]
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American Animated Cartoons of the Vietnam Era

American Animated Cartoons of the Vietnam Era


A Study of Social Commentary in Films and Television Programs, 1961-1973 In the first four years of U.S. involvement in the Vietnam War (1961-64), Hollywood did not dramatize the current military conflict but rather romanticized earlier ones. Cartoons reflected only previous trends in U.S. culture, and animators comically but patriotically remembered the Revolutionary War, the Civil...   [click here for more]
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Animators of Film and Television

Animators of Film and Television


Nineteen Artists, Writers, Producers and Others In the words of Walt Disney, "Animation can explain whatever the mind of man can conceive." Part biography, part history, part artistic commentary, this volume looks at major figures in the field of animation and discusses how their contributions have affected the course of the industry--and, in many cases, popular culture...   [click here for more]
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Anime and the Visual Novel

Anime and the Visual Novel


Narrative Structure, Design and Play at the Crossroads of Animation and Computer Games This book describes the thematic and structural traits of a recent and popular development within the realm of anime: series adapted from visual novels. Visual novels are interactive fiction games in which players creatively control decisions and plot turning points. Endings alter according to the player's choices,...   [click here for more]
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Boys’ Love Manga: Essays on the Sexual Ambiguity and Cross-Cultural Fandom of the Genre

Boys’ Love Manga: Essays on the Sexual Ambiguity and Cross-Cultural Fandom of the Genre


"Boys' love," a male-male homoerotic genre written primarily by women for women, enjoys global popularity and is one of the most rapidly growing publishing niches in the United States. It is found in manga, anime, novels, movies, electronic games, and fan-created fiction, artwork, and video. This collection of 14 essays addresses boys' love as it has been received and modified by fans outside...   [click here for more]
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Comics as a Nexus of Cultures: Essays on the Interplay of Media, Disciplines and International Perspectives

Comics as a Nexus of Cultures: Essays on the Interplay of Media, Disciplines and International Perspectives


These essays from various critical disciplines examine how comic books and graphic narratives move between various media, while merging youth and adult cultures and popular and high art. The articles feature international perspectives on comics and graphic novels published in the U.S., Canada, Great Britain, Portugal, Germany, Turkey, India, and Japan. Topics range from film adaptation, to journalism...   [click here for more]
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Crossing Boundaries in Graphic Narrative: Essays on Forms, Series and Genres

Crossing Boundaries in Graphic Narrative: Essays on Forms, Series and Genres


Although the idea that graphic narratives represent an important literary form is still debated in academic circles, in recent years comics scholarship has emerged into wider contexts. This collection of new essays considers various literary approaches to graphic narrative and sequential art. The authors examine the politics of comic form and narrative, the ways in which graphic narrative and sequential...   [click here for more]
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Dick Grayson, Boy Wonder: Scholars and Creators on 75 Years of Robin, Nightwing and Batman

Dick Grayson, Boy Wonder: Scholars and Creators on 75 Years of Robin, Nightwing and Batman


Dick Grayson--alter-ego of the original Robin of Batman comics--has gone through various changes in his 75 years as a superhero but has remained the optimistic, humorous character readers first embraced in 1940. Predating Green Lantern and Wonder Woman, he is one of DC Comics' oldest heroes and retains a large and loyal fanbase. The first scholarly work to focus exclusively on the Boy Wonder, this...   [click here for more]
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Drawn from the Classics: Essays on Graphic Adaptations of Literary Works

Drawn from the Classics: Essays on Graphic Adaptations of Literary Works


The graphic novel is the most exciting literary format to emerge in the past thirty years. Among its more inspired uses has been the superlative adaptation of literary classics. Unlike the comic book abridgments aimed at young readers of an earlier era, today's graphic novel adaptations are created for an adult audience, and capture the subtleties of sophisticated written works. This first ever...   [click here for more]
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Grant Morrison and the Superhero Renaissance: Critical Essays

Grant Morrison and the Superhero Renaissance: Critical Essays


Superheroes are enjoying a cultural resurgence, dominating the box office and breaking out of specialty comics stores onto the shelves of mainstream retailers. A leading figure behind the superhero Renaissance is Grant Morrison, long-time architect of the DC Comics' universe and author of many of the most successful comic books in recent years. Renowned for his anarchic original creations--Zenith,...   [click here for more]
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Graphic Novels and Comics in Libraries and Archives

Graphic Novels and Comics in Libraries and Archives


Essays on Readers, Research, History and Cataloging To say that graphic novels, comics, and other forms of sequential art have become a major part of popular culture and academia would be a vast understatement. Now an established component of library and archive collections across the globe, graphic novels are proving to be one of the last kinds of print publications actually gaining...   [click here for more]
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Heroes of Film, Comics and American Culture

Heroes of Film, Comics and American Culture


Essays on Real and Fictional Defenders of Home These essays consider the way that heroes and the domestic spaces they defend have been represented in 20th and early 21st century popular forms, especially film, comic books and material culture. The authors work in various academic disciplines such as English, film studies, history and human geography, thus bringing a rich variety...   [click here for more]
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Horror Comics in Black and White: A History and Catalog, 1964-2004

Horror Comics in Black and White: A History and Catalog, 1964-2004


In 1954, the comic book industry instituted the Comics Code, a set of self-regulatory guidelines imposed to placate public concern over gory and horrific comic book content, effectively banning genuine horror comics. Because the Code applied only to color comics, many artists and writers turned to black and white to circumvent the Code's narrow confines. With the 1964 Creepy #1 from Warren Publishing,...   [click here for more]
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Marvel Graphic Novels and Related Publications

Marvel Graphic Novels and Related Publications


An Annotated Guide to Comics, Prose Novels, Children's Books, Articles, Criticism and Reference Works, 1965-2005 This work provides an extensive guide for students, fans, and collectors of Marvel Comics. Focusing on Marvel's mainstream comics, the author provides a detailed description of each comic along with a bibliographic citation listing the publication's title, writers/artists,...   [click here for more]
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Native Americans in Comic Books: A Critical Study

Native Americans in Comic Books: A Critical Study


This work takes an in-depth look at the world of comic books through the eyes of a Native American reader and offers frank commentary on the medium's cultural representation of the Native American people. It addresses a range of portrayals, from the bloodthirsty barbarians and noble savages of dime novels, to formulaic secondary characters and sidekicks, and, occasionally, protagonists sans paternal...   [click here for more]
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Popeye: An Illustrated Cultural History, 2nd edition

Popeye: An Illustrated Cultural History, 2nd edition


It's a rare comic character who can make audiences laugh for well over half a century--but then again, it's a pretty rare cartoon hero who can boast of forearms thicker than his waist, who can down a can of spinach in a single gulp, or who generally faces the world with one eye squinted completely shut. When E.C. Segar's gruff but lovable sailor man first tooted his pipe to the public on January...   [click here for more]
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Super-History: Comic Book Superheroes and American Society

Super-History: Comic Book Superheroes and American Society


1938 to the Present In the less than eight decades since Superman's debut in 1938, comic book superheroes have become an indispensable part of American society and the nation's dominant mythology. They represent America's hopes, dreams, fears, and needs. As a form of popular literature, superhero narratives have closely mirrored trends and events in the nation. This study views...   [click here for more]
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Superheroes and Their Ancient Jewish Parallels: A Comparative Study

Superheroes and Their Ancient Jewish Parallels: A Comparative Study


Persia had Rostam. Babylonia had Gilgamesh and Enkidu. Egypt had Horus and Isis. Greece had Odysseus and Achilles. Israel had its heroes, too—Moses, David, Esther and Samson. While Israel’s heroes did not wear capes or spandex, they did meet cultural needs. In times of crisis, heroes emerge to model virtues that inspire a sense of commitment and worth. Identity concerns were especially...   [click here for more]
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Superheroes of the Round Table: Comics Connections to Medieval and Renaissance Literature

Superheroes of the Round Table: Comics Connections to Medieval and Renaissance Literature


Few scholars nursed on the literary canon would dispute that knowledge of Western literature benefits readers and writers of the superhero genre. This analysis of superhero comics as Romance literature shows that the reverse is true--knowledge of the superhero romance has something to teach critics of traditional literature. Establishing the comic genre as a cousin to Arthurian myth, Spenser, and...   [click here for more]
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Superman on Film, Television, Radio and Broadway

Superman on Film, Television, Radio and Broadway


First introduced in a 1938 comic book, Superman has since become an iconic character in American entertainment. This complete history covers Superman's appearances in film and television, from the 1941 introduction of the first Superman cartoon to the 2006 live-action film Superman Returns. The book includes several rarely seen photographs of the actors who have brought Superman to life for over...   [click here for more]
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Teaching Comics and Graphic Narratives

Teaching Comics and Graphic Narratives


Essays on Theory, Strategy and Practice The essays in this collection discuss how comics and graphic narratives can be useful primary texts and learning tools in college and university classes across different disciplines. There are six sections: American Studies Ethnic Studies Women's and Gender Studies Cultural Studies Genre Studies Composition, Rhetoric and Communication With a combination...   [click here for more]
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The Ages of Iron Man: Essays on the Armored Avenger in Changing Times

The Ages of Iron Man: Essays on the Armored Avenger in Changing Times


Billionaire industrialist, cold warrior, weapons designer, alcoholic, philanthropist, Avenger--Tony Stark, alter-ego of Marvel Comics' Iron Man, has played many roles in his five decades as a superhero. From his 1963 comics debut in Tales of Suspense to the recent film adaptations--The Avengers(2012), Iron Man 3(2013)--hundreds of creators have had a hand in writing the character...   [click here for more]
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The Ages of the Incredible Hulk: Essays on the Green Goliath in Changing Times

The Ages of the Incredible Hulk: Essays on the Green Goliath in Changing Times


The Incredible Hulk is one of the earliest Marvel Comics superheroes. Through the decades, the character and his narrative elements--the causes of Bruce Banner's transformations, the Hulk's strength, intelligence and skin color, the stories' tone, theme and sources of conflict--have been continually reinvented to remain relevant. This collection of new essays explores Marvel's more than five decades...   [click here for more]
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The Ages of the X-Men: Essays on the Children of the Atom in Changing Times

The Ages of the X-Men: Essays on the Children of the Atom in Changing Times


The X-Men comic book franchise is one of the most popular of all time and one of the most intriguing for critical analysis. With storylines that often contain overt social messages within its "mutant metaphor," X-Men is often credited with having more depth than the average superhero property. In this collection, each essay examines a specific era of the X-Men franchise in relationship...   [click here for more]
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The Batman Filmography, 2nd Ed.

The Batman Filmography, 2nd Ed.


This is a complete reference work to the history of Batman big screen works, from the 1940s serials through the campy 1960s TV show and film, and up through the series of Warner Bros. summer blockbusters that climaxed with Christopher Nolan's 2012 film The Dark Knight Rises. Chapters on each Batman feature include extensive film and production credits, a production history, and a critical analysis...   [click here for more]
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The Comic Art of War: A Critical Study of Military Cartoons, 1805-2014

The Comic Art of War: A Critical Study of Military Cartoons, 1805-2014


For military cartoonists the absurdity of war inspires a laugh-or-cry response and provides an endless source of un-funny amusement. Cartoons by hundreds of artists-at-arms from more than a dozen countries and spanning two centuries are included in this study--the first to consider such a broad range of military comics. War and military life are examined through the inside jokes of the men and...   [click here for more]
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The Horror Comics: Fiends, Freaks and Fantastic Creatures

The Horror Comics: Fiends, Freaks and Fantastic Creatures


From the Golden Age of the 1940s, through the Silver Age of the '60s, up until the early '80s--the end of the Bronze Age. Included are the earliest series, like American Comics Group's Adventures into the Unknown and Prize Comics' Frankenstein, and the controversial and gory comics of the '40s, such as EC's infamous and influential Tales from the Crypt. The resurgence of monster-horror titles during...   [click here for more]
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The Law for Comic Book Creators

The Law for Comic Book Creators


Essential Concepts and Applications Since the creation of the comic book, there has been a lot of legal conflict and confusion where concepts such as public domain, unincorporated entities and moral rights are involved. As a result, comics creators are frequently concerned about whether they are protecting themselves. There are many questions and no single place to find the answers--that...   [click here for more]
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The Meaning of Superhero Comic Books

The Meaning of Superhero Comic Books


For decades, scholars have been making the connection between the design of the superhero story and the mythology of the ancient folktale. Moving beyond simple comparisons and common explanations, this volume details how the workings of the superhero comics industry and the conventions of the medium have developed a culture like that of traditional epic storytelling. It chronicles the continuation...   [click here for more]
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