It is the 23rd Century. Across the cold void of space, alien monsters prey on humanity, infesting generation-ships, destroying colonies, and transforming humans into hosts for their foul larave. From the insectoid hive-beasts of Klaatu to the xenomorphic parasites of the outer rim, this book contains the sum total of human knowledge of the myriad forms of alien menace; where to find them… and how... [click here for more]
Rulebook only. Requires a copy of Judge Dredd Helter Skelter to play. Something in the multiverse has shattered, and now the universe is bleeding. Throughout Mega-City One there are reports of invaders wreaking havoc: Celtic barbarians in Ezquerra Block. Russian nobles in Apetown. And rumors of fragments of other universes scattered across the city, waiting to be claimed.
The worlds of Judge... [click here for more]
Rulebook only. Requires a copy of Judge Dredd The Cursed Earth to play. For years he's been the law in Mega City One, but now it's time for Judge Dredd to bring justice to the rest of America. It's time for him to venture into the Cursed Earth. Featuring competitive, co-operative and solo player modes and specially commissioned artwork from Dredd artists Rufus Dayglo and Dan Cornwell, Judge... [click here for more]
The dead have always stalked the dark corners of the earth. Since World War II, the number of zombie outbreaks has increased every year, while governments desperately try to cover up the facts.
Zombies: A Hunter’s Guide contains all of the information necessary to recognize and combat this growing threat. Beginning with an explanation of the historical origins of zombies, it follows their history... [click here for more]