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 Hottest Titles from Valiant Comics
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4001 A. D.Archer & ArmstrongArmor Hunters
Armor Hunters: AftermathArmor Hunters: BloodshotArmor Hunters: Harbinger
BloodshotBloodshot RebornBook of Death
BritanniaDead DropDivinity
Doctor TomorrowEternal WarriorEternity
FaithGeneration ZeroHarbinger
Harbinger RenegadeHarbinger WarsHarbinger: Omegas
ImperiumIvar, TimewalkerLivewire
NinjakQ2: The Return of Quantum and WoodyQuantum and Woody!
RAIRaptureSavage
ShadowmanShadowman: End TimesThe Death-Defying Doctor Mirage
The DelinquentsThe Forgotten QueenThe Life and Death of Toyo Harada
The ValiantUnityWar Mother
Wrath of the Eternal WarriorX-O ManowarArmed & Dangerous (1996)
Armed & Dangerous: Hell's Slaughterhouse 1996Armorines (1994-1995)Armorines (1999)
Bloodshot (1993-1996)Darque Passages (1997)Doctor Tomorrow (1997-1998)
Gravediggers (1996)H.A.R.D. Corps (1992-1995)Harbinger (1992-1995)
N.I.O. (1998)Ninjak (1994-1995)Ninjak (1997)
PSI-Lords (1994)PunXQuantum and Woody (1997-2000)
Rai (1992-1995)Secret Weapons (1993)The Bad Eggs (1996)
The Grackle (1997)The Second Life of Doctor Mirage (1993-1995)Timewalker (1994)
Troublemakers (1997)X-O Manowar (1992-1996)X-O Manowar (1996-1998)
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 Newest Titles in This Section
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Gravediggers (1996) #1

Gravediggers (1996) #1


When someone turns up dead in New York City, the police are called in to investigate. When the police fail to turn up any leads, they call the Gravediggers. What makes these guys so special? The Gravediggers is what the men and women of the NYPD call the special unit that turns unsolved murders into arrests that stick. Rated: Mature © 2014 Valiant Entertainment Inc. ...   [click here for more]
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Gravediggers (1996) #2

Gravediggers (1996) #2


As the Gravediggers' investigation heats up, so does the tension between detectives Marc Cohen and Vinnie Colozzo. Cohen has some crazy ideas about how Jean Colbert was murdered, and the fact that he may be right doesn't cut any ice with Colozzo. With officials at the French Embassy stonewalling, Cohen may not get confirmation of his theories any time soon -- unless he can get someone to talk. Meanwhile,...   [click here for more]
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Gravediggers (1996) #3

Gravediggers (1996) #3


The INS is deporting Cohen's star witness and the French Embassy has filed an harassment complaint against the Gravediggers. Witnesses' stories don't mesh. A photograph and a sheaf of twenty-year-old papers from the hand of a dead man may provide answers...but only if Cohen and Colozzo can get hold of them in time! The lines between public lives and private passions blurs: Cohen's zeal for his work...   [click here for more]
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Gravediggers (1996) #4

Gravediggers (1996) #4


If Cohen and Colozzo thought that finding Colbert's daughter would get them answers to his murder, they were wrong. Maybe dead wrong. Jeanne Colbert can help them follow her father's decades-old trail of blackmail, deceit and espionage, but none of them know who's waiting at the end of that trail. It may be someone close -- very close -- to Roche, to Jeanne, to Colbert himself. Cohen will need all...   [click here for more]
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H.A.R.D. Corps (1992-1995) #1

H.A.R.D. Corps (1992-1995) #1


Maniac, Hammerhead, Shakespeare, Superstar and Gunslinger— brought back to life from a comatose state by Omen Enterprises with bleeding-edge technology neural implants that allow them to mimic Harbinger abilities one at a time. Their mission: to oppose the machinations of Toyo Harada and the Harbinger Foundation. Together they make up the elite of the Harbinger Active Resistance Division— the H.A.R.D....   [click here for more]
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H.A.R.D. Corps (1992-1995) #10

H.A.R.D. Corps (1992-1995) #10


To challenge a prehistoric menace, The H.A.R.D. Corps team storms a subterranean laboratory in the mountains of Colorado. There they find bloodshed, a carpet of bones, and a mysterious alien working in the basement. Rated: 12+ © 2013 Valiant Entertainment Inc. ...   [click here for more]
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H.A.R.D. Corps (1992-1995) #11

H.A.R.D. Corps (1992-1995) #11


The team put their powers to the test in a booby-trapped ghost town named – affectionately -- “Slaughter Street”. With a saboteur in their midst, a routine field test turns deadly. Can the H.A.R.D. Corps survive, unmask their amorphous assassin, and more importantly, help Hotshot move into her new condo? Rated: 12+ © 2013 Valiant Entertainment Inc. ...   [click here for more]
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H.A.R.D. Corps (1992-1995) #12

H.A.R.D. Corps (1992-1995) #12


Dispatched to a research complex in Tennessee, the team investigates a case of corporate subterfuge at Omen Enterprises, pitting them against the shapeshifting Otherman. Elsewhere, Flatline makes a startling discovery at an Iowa dairy farm. Rated: 12+ © 2013 Valiant Entertainment Inc. ...   [click here for more]
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H.A.R.D. Corps (1992-1995) #13

H.A.R.D. Corps (1992-1995) #13


When Flatline is taken hostage, the H.A.R.D. Corps team attempts a daring rescue. As rising tensions within the team come to a head, a team member falls in action. Rated: 12+ © 2013 Valiant Entertainment Inc. ...   [click here for more]
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H.A.R.D. Corps (1992-1995) #14

H.A.R.D. Corps (1992-1995) #14


The team grieves, but it's time to get back into action! The team infiltrates a Harbinger base to find out what could be disrupting their cybernetic implants and come face to face with technological wizard Earl “Midnight” Simkus and the Star Squad. Plus, could Superstar’s death have been an inside job? Rated: 12+ © 2013 Valiant Entertainment Inc. ...   [click here for more]
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H.A.R.D. Corps (1992-1995) #15

H.A.R.D. Corps (1992-1995) #15


Prison Break! The team is captured by Earl “Midnight” Simkus, and Hotshot uses her powers of persuasion to stage a daring escape. Secrets are unraveled once the news of Toyo Harada's coma comes to light. Rated: 12+ © 2013 Valiant Entertainment Inc. ...   [click here for more]
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H.A.R.D. Corps (1992-1995) #16

H.A.R.D. Corps (1992-1995) #16


The Omen Corporation has a new member, a defector from Dr. Silk's Webnet. When a covert extraction is needed the H.A.R.D. Corps goes in. But what should be a cakewalk quickly turns into an all out battle against the ninjas of Webnet! Rated: 12+ © 2013 Valiant Entertainment Inc. ...   [click here for more]
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H.A.R.D. Corps (1992-1995) #17

H.A.R.D. Corps (1992-1995) #17


It's H.A.R.D. Corps versus the Armorines, Round 1! When the Armorines lure the team to an abandoned airfield in the swamps outside Miami, the two powerhouses face off. Rated: 12+ © 2013 Valiant Entertainment Inc. ...   [click here for more]
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H.A.R.D. Corps (1992-1995) #18

H.A.R.D. Corps (1992-1995) #18


The battle continues as the Armorines take the fight to Omen Ranch! But what will the consequences be when the connection between the Armorines and H.A.R.D. Corps are revealed? Rated: 12+ © 2013 Valiant Entertainment Inc. ...   [click here for more]
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H.A.R.D. Corps (1992-1995) #19

H.A.R.D. Corps (1992-1995) #19


Can the H.A.R.D. Corps gain the upper hand in their fight against the Harbinger Foundation? With Toyo Harada's life hanging in the balance, the team faces down a new group of Harbingers. War is coming between these superpowers, but can anybody truly win? Rated: 12+ © 2013 Valiant Entertainment Inc. ...   [click here for more]
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H.A.R.D. Corps (1992-1995) #2

H.A.R.D. Corps (1992-1995) #2


With one of their own dead at the hands of one Harada’s Eggbreakers, things are getting desperate for the team when the Harbinger Foundation tracks the team to their base of operations. But it’ll take more than that to keep the H.A.R.D. Corps down as the team goes on an unauthorized excursion to get payback for Maniac! Rated: 12+ © 2013 Valiant Entertainment Inc. ...   [click here for more]
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H.A.R.D. Corps (1992-1995) #20

H.A.R.D. Corps (1992-1995) #20


It's all out war as the Harbinger Foundation invades Omen Ranch! Will Livewire tip the balance of battle to Toyo Harada? Divisions within the H.A.R.D. Corps come to a head even as lives are on the line. Rated: 12+ © 2013 Valiant Entertainment Inc. ...   [click here for more]
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H.A.R.D. Corps (1992-1995) #21

H.A.R.D. Corps (1992-1995) #21


Ambushed by Star Force! When the team tries to celebrate Flatline's birthday, some uninvited guests crash the party, leaving rescue duty up to Hammerhead and his new crew of rookies. Rated: 12+ © 2013 Valiant Entertainment Inc. ...   [click here for more]
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H.A.R.D. Corps (1992-1995) #22

H.A.R.D. Corps (1992-1995) #22


Hammerhead and his new recruits save the day, but not before the battle with the Star Soliders takes out downtown Santa Fe! Rated: 12+ © 2013 Valiant Entertainment Inc. ...   [click here for more]
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H.A.R.D. Corps (1992-1995) #23

H.A.R.D. Corps (1992-1995) #23


The H.A.R.D. Corps teams up with the Armorines and X-O Manowar to battle the Spider Aliens high about the Earth! Rated: 12+ © 2013 Valiant Entertainment Inc. ...   [click here for more]
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H.A.R.D. Corps (1992-1995) #24

H.A.R.D. Corps (1992-1995) #24


The H.A.R.D. Corps recruits a new member, but will the ex-boxer Ironhead be able to let go of his old life soon enough to surive his new one? Rated: 12+ © 2013 Valiant Entertainment Inc. ...   [click here for more]
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H.A.R.D. Corps (1992-1995) #25

H.A.R.D. Corps (1992-1995) #25


At last, Director Heydrich of the H.A.R.D. Corps has gotten his hands on the Omega Power of Toyo Harada! But what will Heydrich do with it? And what does Earl Simkus have to do with it? And why does Heydrich only want his head? Rated: 12+ © 2013 Valiant Entertainment Inc. ...   [click here for more]
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H.A.R.D. Corps (1992-1995) #26

H.A.R.D. Corps (1992-1995) #26


The team has been sent to kill Earl Simkus, but plans change when Earl reveals the truth behind their recruitment into the H.A.R.D. Corps. Meanwhile, Heydrich uses the newly acuqired Omega Power to takeover Omen Enterprises for his own ends. Rated: 12+ © 2013 Valiant Entertainment Inc. ...   [click here for more]
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H.A.R.D. Corps (1992-1995) #27

H.A.R.D. Corps (1992-1995) #27


Heydrich trains his replacement team to kill the original H.A.R.D. Corps crew! Can Earl Simkus get the original team's powers back online in time to beat them? Rated: 12+ © 2013 Valiant Entertainment Inc. ...   [click here for more]
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H.A.R.D. Corps (1992-1995) #28

H.A.R.D. Corps (1992-1995) #28


An icnreasingly more unhinged Heydrich implements his hostile takeover of Omen Enterprises. But he's got an ace up his sleeve when the original team comes looking for revenge and it's codenamed Payback! Rated: 12+ © 2013 Valiant Entertainment Inc. ...   [click here for more]
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H.A.R.D. Corps (1992-1995) #29

H.A.R.D. Corps (1992-1995) #29


Hammerhead's long lost son has joined the H.A.R.D. Corps and is looking for a lethal family reunion! And the head of Omen Enterprises turns to an unlikely ally for help against the rogue Heydrich— Toyo Harada! Rated: 12+ © 2013 Valiant Entertainment Inc. ...   [click here for more]
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H.A.R.D. Corps (1992-1995) #3

H.A.R.D. Corps (1992-1995) #3


Tensions run high when the team starts breaking in Maniac’s new replacement. Flatline’s first day back to life in the H.A.R.D. Corps may just be his last when things go disastrously wrong during his first live fire exercise. Rated: 12+ © 2013 Valiant Entertainment Inc. ...   [click here for more]
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H.A.R.D. Corps (1992-1995) #30

H.A.R.D. Corps (1992-1995) #30


It's Gunslinger and the original H.A.R.D. Corps team in a final showdown on the high seas against the rogue and Omega Powered Omen Enterprises director Sigmund Heydrich. But with Heydrich taking mental possession a nuclear missile armed aircraft carrier this fight just turn out to be their last. Rated: 12+ © 2013 Valiant Entertainment Inc. ...   [click here for more]
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H.A.R.D. Corps (1992-1995) #4

H.A.R.D. Corps (1992-1995) #4


The secrecy of Omen Enterprises’ mission starts to take its toll on Gunslinger. Will that distraction prove fatal when the team is sent on a raid to find out what's on board the secret and heavily armed Harbinger Foundation freighter Toyo Harada is running to countries in the former Eastern Bloc? Rated: 12+ © 2013 Valiant Entertainment Inc. ...   [click here for more]
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H.A.R.D. Corps (1992-1995) #5

H.A.R.D. Corps (1992-1995) #5


Bloodshot’s pursuit of Don Carboni leads to a confrontation with the H.A.R.D. Corps team. Mistaking the nanite-powered Bloodshot for a Harbinger, their mission is to study the ultimate killing machine in action...then capture him! But when Carboni’s ambush pits Bloodshot against impossible odds, the team is forced to intervene. Rated: 12+ © 2013 Valiant Entertainment Inc. ...   [click here for more]
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H.A.R.D. Corps (1992-1995) #6

H.A.R.D. Corps (1992-1995) #6


Shakespeare’s AWOL and the H.A.R.D. Corps team is faced with a perilous decision – rescue their colleague from the nest of alien spiders in Oregon, or stop Harada from buying his own country? Rated: 12+ © 2013 Valiant Entertainment Inc. ...   [click here for more]
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H.A.R.D. Corps (1992-1995) #7

H.A.R.D. Corps (1992-1995) #7


The team travels to the Oregon wilderness to infiltrate a nest of alien arachnids and their strange machines. Meanwhile, Hotshot is inducted into the corps. Rated: 12+ © 2013 Valiant Entertainment Inc. ...   [click here for more]
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H.A.R.D. Corps (1992-1995) #8

H.A.R.D. Corps (1992-1995) #8


With the main H.A.R.D. Corps team recovering from injuries, the "B" Team attempts to take out Harada. When the three-member strike team ends up out of their league against a team of Eggbreakers, the "A" Team comes to the rescue. And, a rookie makes the big leagues. Rated: 12+ © 2013 Valiant Entertainment Inc. ...   [click here for more]
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H.A.R.D. Corps (1992-1995) #9

H.A.R.D. Corps (1992-1995) #9


While Flatline and Superstar search L.A. for flatline’s lost love, Virgil gets some much-needed downtime with his daughter in Colorado. When things go haywire, they'll need a little extra help to save the day. Rated: 12+ © 2013 Valiant Entertainment Inc. ...   [click here for more]
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Harbinger #0

Harbinger #0


Rise to power! Toyo Harada, CEO of Harada Global Conglomerates and the most potent known psionic in the world, has a vision for the perfect future. A vision he will realize with or without the consent of the rest of humanity. In order to achieve it, he's built a private army of super-powered hyper-telekinetics within the Harbinger Foundation. But who was Harada before he became the world's most...   [click here for more]
Valiant Comics  $2.99

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Harbinger #1

Harbinger #1


Read minds. Bend steel. Break all the rules. Teenager Pete Stanchek is out of work, on the skids, and – unbeknownst to him – a psionic-powered “harbinger” with the potential to reshape the course of human history. Toyo Harada is a wealthy business magnate, a respected philanthropist and the most powerful harbinger of all – or so he thought. As they forge an uneasy alliance, will Harada...   [click here for more]
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Harbinger #10

Harbinger #10


Lead or die. Peter Stanchek is about to face his toughest test yet. Trapped between the opposing forces of Toyo Harada’s Eggbreakers and Project Rising Spirit, Peter Stanchek and his wayward band of renegade telekinetics are about to find themselves in a vicious, three-way firefight. Can they put aside their fears and do battle as the team they’ll need to be to survive? The Renegades...   [click here for more]
Valiant Comics  $2.99 $2.24

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Harbinger #11

Harbinger #11


“Your system has failed us. Now we must build our own.” All-new arc, all-new jumping-on point! HARBINGER WARS continues in a standalone, four-part arc of HARBINGER, featuring the return of original series artist Khari Evans (Carbon Grey)! •The world has just become a much bigger, much more dangerous place for Peter Stanchek and the Renegades… •How will they react...   [click here for more]
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Harbinger #12

Harbinger #12


HARBINGER WARS: HARBINGER continues here! Battle weary, the Renegades follow Peter Stanchek’s strange dreams and visions into the Southwest American desert, unsure of what exactly they’ll find. Under the duress of constant conflict, and led by the words of the Bleeding Monk – who bleeds but does not die – our band of teens begins to fray, barely even a cohesive group by the...   [click here for more]
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Harbinger #13

Harbinger #13


HARBINGER WARS tie-in! The Renegades vs. Bloodshot! At last, the battle you’ve been waiting for! But the Harbinger hunter called Bloodshot is a much more dangerous – and much more clever – foe than Peter Stanchek and the Renegades ever could have anticipated. Plus: what is the secret of Toyo Harada’s first Harbinger War? Intended for readers 12+ ...   [click here for more]
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Harbinger #14

Harbinger #14


Choosing sides is never easy – especially when the decision could get you killed. As the Harbinger Wars reach their boiling point, Peter and his team must decide what role to play as the lines between friend and foe blur and the casualties pile high all around them. But just when all seems lost, a new ally will emerge from the unlikeliest of places – and Peter Stanchek’s ragtag...   [click here for more]
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Harbinger #15

Harbinger #15


In the wake of Harbinger Wars, start reading here as Joshua Dysart and new series artist Barry Kitson (Amazing Spider-Man, FF) begin the next year of Harbinger with a mind-bending trip to the outer limits of the Valiant Universe! It’s been a brutal few months for Peter Stanchek and the Renegades, culminating in the harrowing events – and losses – of the Harbinger Wars. But now...   [click here for more]
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Harbinger #16

Harbinger #16


It turns out that nightmares are just dreams too. Heading west, the Renegades have found themselves at the end of Route 66 in a little town called Los Angeles, California. But the war they left behind is still waging, somehow, unseen just below the surface of the sun and surf. What if it will never end? What if there is no escape? What if wherever they go, they carry the war inside them? It has...   [click here for more]
Valiant Comics  $2.99

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Harbinger #17

Harbinger #17


A prisoner of the Harbinger Wars…unleashed. While Peter and the Renegades deal with the devastating fallout of last summer’s blockbuster crossover event, an unforeseen threat to Toyo Harada’s empire lies dormant deep within the walls of Harada’s own fortified prison facility. The Valiant Universe gets larger as a fan favorite character from Harbinger Wars makes their triumphant...   [click here for more]
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Harbinger #18

Harbinger #18


Nothing is what it seems when hyper-psychics go to war. Scattered across their own mental landscapes, each one of the remaining Renegades must quest to unite with the others or be lost forever inside themselves. It will take courage, strength, imagination and an unwavering belief in one another if they’re going to discover the dark truth behind their Perfect Day. Intended for readers...   [click here for more]
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Harbinger #19

Harbinger #19


Perfect Day no more! The grim truth behind the most shocking arc of Harbinger yet is finally revealed. Peter Stanchek prepares for the mental battle of his life, with the fate and freedom of his fellow Renegades hanging in the balance! Intended for readers 12+ ...   [click here for more]
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Harbinger #2

Harbinger #2


Outside the law. Inside your head. Welcome to the Harbinger Foundation. The hunt for Peter Stanchek intensifies after an epic battle with Pittsburgh S.W.A.T forces him to use his powers out in the open. Now he faces the most difficult decision of his life. Continue to put his friends in harm’s way…or abandon them for the safety of Toyo Harada’s Harbinger Foundation? Intended...   [click here for more]
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Harbinger #20

Harbinger #20


MUST READ VALIANT! All-new arc, all-new jumping-on point! Joshua Dysart and Clayton Henry launch “RESISTANCE” – and end the Renegades war against Toyo Harada once and for all. Peter Stanchek and his team of teenage superhuman outlaws have decided that the best defense is a strong offense. Pursued from coast-to-coast by their would-be overlord in the Harbinger Foundation, the...   [click here for more]
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Harbinger #21

Harbinger #21


“Resistance” ratchets up the stakes! Peter and the Renegades wanted information to be free, but now they’re about to pay a very steep price. Once again, the Renegades are on the run with the combined forces of the Harbinger Foundation and Project Rising Spirit closing in on all sides. This time, however, the team’s newest member, Ax, has left a trail of leaked classified...   [click here for more]
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Harbinger #22

Harbinger #22


ALL-NEW ARC! DEATH OF A RENEGADE – PART 1 (of 3)! Peter Stanchek and his wayward team of teenage Renegades thought they had found freedom. They thought they could get their old lives back. They thought they could bring down Toyo Harada and the Harbinger Foundation. They were wrong. And now one of them will die. Intended for readers 12+ ...   [click here for more]
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