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Fallen World #2

Fallen World #2


Get ready for the second thrilling chapter in Valiant’s explosive event series! Rai’s creator and most dangerous foe has returned! The cyborg samurai faces an impossible challenge. Can he stop his greatest enemy from gaining even more power? How many more positronic dinosaurs will have to die for Rai to save the future? Intended fpr readers 12+ ...   [click here for more]
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Fallen World #3

Fallen World #3


The mind-controlled Bloodshot enlists the help of the Church Fallen to further his nefarious plans! Rai comes face-to-face with the animalistic hybrids of the Kor’Tunga clan! Can Rai stop the resurrection of Father, his greatest enemy, before it’s too late? Intended for readers 12+ ...   [click here for more]
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Fallen World #4

Fallen World #4


Rai’s greatest enemy has returned in a whole new form, and he’s got an army with him! Can the cyborg samurai save innocent people from the powerful foe? What roles will fan-favorite characters Eternal Warrior, Geomancer, and War Mother play in the battle? Intended for readers 12+ ...   [click here for more]
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FCBD 2012 Valiant Preview

FCBD 2012 Valiant Preview


Valiant Entertainment is proud to announce its first ever Free Comic Book Day release – the Valiant Comics FCBD 2012 Edition! Get the inside track on the year’s most groundbreaking comic book event with this exclusive look at the all-new Valiant Comics! X-O Manowar! Bloodshot! Harbinger! Some of the best-selling heroes of all time return this Free Comic Book Day! ...   [click here for more]
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FCBD 2014 Armor Hunters Special

FCBD 2014 Armor Hunters Special


The Armor Hunters, a group of the universe’s fiercest warriors, have come to destroy the X-O Manowar for the good of all. What horrible secrets does the armor hold? And how many armors have they destroyed before this one? These answers and more will be revealed in the Valiant Universe event of 2014 – and it all starts right here with exclusive previews, character designs, and interviews...   [click here for more]
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FCBD 2015 Valiant 25th Anniversary Special

FCBD 2015 Valiant 25th Anniversary Special


Valiant’s 25th year is going to be the biggest one yet! The silver anniversary celebration begins right here on Free Comic Book Day! Bloodshot, X-O Manowar and the rest of Valiant’s fearless heroes are taking center stage for a star-studded, jam-packed anniversary smash celebrating 25 years of Valiant comics! The year’s can’t-miss celebration officially kicks off on May 2nd...   [click here for more]
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FCBD 2017 X-O Manowar Special

FCBD 2017 X-O Manowar Special


X-O Manowar and Bloodshot Enter the Spotlight for Valiant’s Biggest Free Comic Book Day Ever with Matt Kindt, Jeff Lemire, CAFU, Juan Jose Ryp, and Special Surprise Guests! Valiant is proud to present VALIANT: X-O MANOWAR FCBD SPECIAL – Valiant’s gold-level offering for Free Comic Book Day 2017! The road toward 2017’s biggest new series – X-O MANOWAR and BLOODSHOT SALVATION...   [click here for more]
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Generation Zero #1

Generation Zero #1


Because you demanded it! Exploding out of the pages of HARBINGER WARS comes AN ALL-NEW ONGOING SERIES starring GENERATION ZERO from New York Times best-selling writer Fred Van Lente (IVAR, TIMEWALKER) and blockbuster artist Francis Portela (FAITH)! If you have a problem… If your parents won’t help… And if your cause is worthy… Log onto network #ZERO…because Generation...   [click here for more]
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Generation Zero #2

Generation Zero #2


They’ve infiltrated, assassinated, and overthrown… Now this reformed covert strike team of teenage walking warheads have set their sights on a dangerous new mission: high school! In the secretive tech oasis of Rook, Michigan, who can a teenager trust? Not the police… Not the teachers… And definitely not the parents. So when high schooler Keisha Sherman’s boyfriend...   [click here for more]
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Generation Zero #3

Generation Zero #3


Fast times for Valiant’s volatile teenage strike squad! Generation Zero came to Rook, Michigan to investigate a strange death…and the clues have led them into the halls of an even stranger high school! But only one person knows what really happened to Keisha Sherman’s tragically deceased boyfriend: Rook High’s reigning queen bee! Now, this reformed squad of walking warheads...   [click here for more]
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Generation Zero #4

Generation Zero #4


It’s a hell of a day in the neighborhood. The darkness bubbling beneath the miraculous town of Rook, Michigan is beginning to surface. As Generation Zero closes in on the vicious force abducting and killing teenagers, they quickly discover that this self-proclaimed utopia has been hiding a deep and disturbing secret that could destroy them all! But as the truth takes shape, will this reformed...   [click here for more]
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Generation Zero #5

Generation Zero #5


We live for destruction! Generation Zero has finally pinpointed the silent evil that has infiltrated Rook High School…but it’s not going down without a fight! Now, every corner of this idyllic techtown is about to become a war zone as Cronus, Telic, Animalia, and Cloud hit back with the force of four walking hydrogen bombs and show the world why this one group of reformed commandos aren’t...   [click here for more]
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Generation Zero #6

Generation Zero #6


ALL NEW ARC! ALL-NEW JUMPING-ON POINT! Fight your way through the “HEROSCAPE”! Generation Zero managed to survive their first mission, and now duty has called on them to venture deep inside a perilous dimension only known as the Heroscape to see the world through a new set of eyes! They’ll discover their friends’ biggest secrets, their enemies’ darkest fears, and their...   [click here for more]
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Generation Zero #7

Generation Zero #7


Animalia enters the “HEROSCAPE”! Tap into the uncharted plane of reality called the Heroscape and you can see the world through anyone else’s eyes – and find out how their reality is governed by their own inspirations! Now, as a mysterious force preys upon Rook’s citizens, Animalia must enter the Heroscape…and experience a world filtered through her own twisted...   [click here for more]
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Generation Zero #8

Generation Zero #8


A (literal) battle of the minds! Generation Zero are trapped inside the Heroscape – a twisted, extra-dimensional realm where they can explore the world as it looks through someone else’s eyes… And, unfortunately, it seems that most of their friends and neighbors have some pretty messed up stuff going on up there! They led insurgencies and counter-strikes, but can anything in this...   [click here for more]
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Generation Zero #9

Generation Zero #9


Zeroes to heroes! Generation Zero’s mind-bending journey through the HeroScape—a strange dimension where the world is filtered through any person’s perspective—reaches its final stop! But even if they can escape the deadly apparitions of Rook’s collective conscience, can they stop the strange threats and mysteries that can’t seem to leave their new hometown alone?...   [click here for more]
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Generation Zero Volume 1: We Are The Future

Generation Zero Volume 1: We Are The Future


Ready… Set… Riot! Years ago, the children of the experimental strike team known as GenerationZero were taken from their families by Project Rising Spirit, a private weapons contractor, and raised to be psychic soldiers. After years of taking orders, they have fought for and won their freedom. Now, the world’s most wanted teenagers have pledged to protect each other tooth and...   [click here for more]
Valiant Comics  $9.99

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Generation Zero Volume 2: Heroscape

Generation Zero Volume 2: Heroscape


Zeros to heroes! Generation Zero managed to survive their first mission, and now duty has called on them to venture deep inside a perilous dimension only known as the Heroscape to see the world through a new set of eyes! They’ll discover their friends’ biggest secrets, their enemies’ darkest fears, and their town’s sinister connection to this imagination-fueled reality. But...   [click here for more]
Valiant Comics  $14.99 $11.99

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Geomancer (1994) #1

Geomancer (1994) #1


Clay McHenry - a blind ex-cop - is the new Geomancer, the Earth's messenger! Can the formerly corrupt police officer live up to the role of Geomancer? Or will he dishonor it like he did the police force? Rated: 12+ © 2013 Valiant Entertainment Inc. ...   [click here for more]
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Geomancer (1994) #2

Geomancer (1994) #2


The strange ritual the Eternal Warrior has put Clay McHenry through is forcing him to relive some of the most painful memories of his life. Will it be enough to heal him and prove that he is worthy of being the new Geomancer? Rated: 12+ © 2013 Valiant Entertainment Inc. ...   [click here for more]
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Geomancer (1994) #3

Geomancer (1994) #3


An ancient curse has awakened - and it aims to claim the life of the new Geomancer! Will Clay make it to Egypt before the monsters the curse has unleashed kill him? Rated: 12+ © 2013 Valiant Entertainment Inc. ...   [click here for more]
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Geomancer (1994) #4

Geomancer (1994) #4


Clay's cousin, Elyot Zorn, has forced Clay to come for a "visit." How will things turn out between the Geomancer and his jealous cousin? In the mean time, could Clay's old partner from the force be in danger? Rated: 12+ © 2013 Valiant Entertainment Inc. ...   [click here for more]
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Geomancer (1994) #5

Geomancer (1994) #5


Clay finds himself back in New York City right in the nick of time! But will he be able to protect Tommy and himself from a gang of crooked cops out for their blood? Rated: 12+ © 2013 Valiant Entertainment Inc. ...   [click here for more]
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Geomancer (1994) #6

Geomancer (1994) #6


Clay faces the corruption of the NYPD, the very police force he once worked for. What will some unexpected allies mean for the Geomancer and James? Will they escape with their lives? Rated: 12+ © 2013 Valiant Entertainment Inc. ...   [click here for more]
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Geomancer (1994) #7

Geomancer (1994) #7


Strange visions of his cousin, Zorn, have Clay on edge. What can these vision mean and could Samantha be in trouble? Will the Geomancer have to face Zorn once again? Rated: 12+ © 2013 Valiant Entertainment Inc. ...   [click here for more]
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Geomancer (1994) #8

Geomancer (1994) #8


Zorn has been changed into a demonic beast and has kidnapped Samantha! Will Clay be able to defeat Zorn's monstrous jealousy and save the love of his life?! Rated: 12+ © 2013 Valiant Entertainment Inc. ...   [click here for more]
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H.A.R.D. Corps (1992-1995) #1

H.A.R.D. Corps (1992-1995) #1


Maniac, Hammerhead, Shakespeare, Superstar and Gunslinger— brought back to life from a comatose state by Omen Enterprises with bleeding-edge technology neural implants that allow them to mimic Harbinger abilities one at a time. Their mission: to oppose the machinations of Toyo Harada and the Harbinger Foundation. Together they make up the elite of the Harbinger Active Resistance Division— the H.A.R.D....   [click here for more]
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H.A.R.D. Corps (1992-1995) #10

H.A.R.D. Corps (1992-1995) #10


To challenge a prehistoric menace, The H.A.R.D. Corps team storms a subterranean laboratory in the mountains of Colorado. There they find bloodshed, a carpet of bones, and a mysterious alien working in the basement. Rated: 12+ © 2013 Valiant Entertainment Inc. ...   [click here for more]
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H.A.R.D. Corps (1992-1995) #11

H.A.R.D. Corps (1992-1995) #11


The team put their powers to the test in a booby-trapped ghost town named – affectionately -- “Slaughter Street”. With a saboteur in their midst, a routine field test turns deadly. Can the H.A.R.D. Corps survive, unmask their amorphous assassin, and more importantly, help Hotshot move into her new condo? Rated: 12+ © 2013 Valiant Entertainment Inc. ...   [click here for more]
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H.A.R.D. Corps (1992-1995) #12

H.A.R.D. Corps (1992-1995) #12


Dispatched to a research complex in Tennessee, the team investigates a case of corporate subterfuge at Omen Enterprises, pitting them against the shapeshifting Otherman. Elsewhere, Flatline makes a startling discovery at an Iowa dairy farm. Rated: 12+ © 2013 Valiant Entertainment Inc. ...   [click here for more]
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H.A.R.D. Corps (1992-1995) #13

H.A.R.D. Corps (1992-1995) #13


When Flatline is taken hostage, the H.A.R.D. Corps team attempts a daring rescue. As rising tensions within the team come to a head, a team member falls in action. Rated: 12+ © 2013 Valiant Entertainment Inc. ...   [click here for more]
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H.A.R.D. Corps (1992-1995) #14

H.A.R.D. Corps (1992-1995) #14


The team grieves, but it's time to get back into action! The team infiltrates a Harbinger base to find out what could be disrupting their cybernetic implants and come face to face with technological wizard Earl “Midnight” Simkus and the Star Squad. Plus, could Superstar’s death have been an inside job? Rated: 12+ © 2013 Valiant Entertainment Inc. ...   [click here for more]
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H.A.R.D. Corps (1992-1995) #15

H.A.R.D. Corps (1992-1995) #15


Prison Break! The team is captured by Earl “Midnight” Simkus, and Hotshot uses her powers of persuasion to stage a daring escape. Secrets are unraveled once the news of Toyo Harada's coma comes to light. Rated: 12+ © 2013 Valiant Entertainment Inc. ...   [click here for more]
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H.A.R.D. Corps (1992-1995) #16

H.A.R.D. Corps (1992-1995) #16


The Omen Corporation has a new member, a defector from Dr. Silk's Webnet. When a covert extraction is needed the H.A.R.D. Corps goes in. But what should be a cakewalk quickly turns into an all out battle against the ninjas of Webnet! Rated: 12+ © 2013 Valiant Entertainment Inc. ...   [click here for more]
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H.A.R.D. Corps (1992-1995) #17

H.A.R.D. Corps (1992-1995) #17


It's H.A.R.D. Corps versus the Armorines, Round 1! When the Armorines lure the team to an abandoned airfield in the swamps outside Miami, the two powerhouses face off. Rated: 12+ © 2013 Valiant Entertainment Inc. ...   [click here for more]
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H.A.R.D. Corps (1992-1995) #18

H.A.R.D. Corps (1992-1995) #18


The battle continues as the Armorines take the fight to Omen Ranch! But what will the consequences be when the connection between the Armorines and H.A.R.D. Corps are revealed? Rated: 12+ © 2013 Valiant Entertainment Inc. ...   [click here for more]
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H.A.R.D. Corps (1992-1995) #19

H.A.R.D. Corps (1992-1995) #19


Can the H.A.R.D. Corps gain the upper hand in their fight against the Harbinger Foundation? With Toyo Harada's life hanging in the balance, the team faces down a new group of Harbingers. War is coming between these superpowers, but can anybody truly win? Rated: 12+ © 2013 Valiant Entertainment Inc. ...   [click here for more]
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H.A.R.D. Corps (1992-1995) #2

H.A.R.D. Corps (1992-1995) #2


With one of their own dead at the hands of one Harada’s Eggbreakers, things are getting desperate for the team when the Harbinger Foundation tracks the team to their base of operations. But it’ll take more than that to keep the H.A.R.D. Corps down as the team goes on an unauthorized excursion to get payback for Maniac! Rated: 12+ © 2013 Valiant Entertainment Inc. ...   [click here for more]
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H.A.R.D. Corps (1992-1995) #20

H.A.R.D. Corps (1992-1995) #20


It's all out war as the Harbinger Foundation invades Omen Ranch! Will Livewire tip the balance of battle to Toyo Harada? Divisions within the H.A.R.D. Corps come to a head even as lives are on the line. Rated: 12+ © 2013 Valiant Entertainment Inc. ...   [click here for more]
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H.A.R.D. Corps (1992-1995) #21

H.A.R.D. Corps (1992-1995) #21


Ambushed by Star Force! When the team tries to celebrate Flatline's birthday, some uninvited guests crash the party, leaving rescue duty up to Hammerhead and his new crew of rookies. Rated: 12+ © 2013 Valiant Entertainment Inc. ...   [click here for more]
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H.A.R.D. Corps (1992-1995) #22

H.A.R.D. Corps (1992-1995) #22


Hammerhead and his new recruits save the day, but not before the battle with the Star Soliders takes out downtown Santa Fe! Rated: 12+ © 2013 Valiant Entertainment Inc. ...   [click here for more]
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H.A.R.D. Corps (1992-1995) #23

H.A.R.D. Corps (1992-1995) #23


The H.A.R.D. Corps teams up with the Armorines and X-O Manowar to battle the Spider Aliens high about the Earth! Rated: 12+ © 2013 Valiant Entertainment Inc. ...   [click here for more]
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H.A.R.D. Corps (1992-1995) #24

H.A.R.D. Corps (1992-1995) #24


The H.A.R.D. Corps recruits a new member, but will the ex-boxer Ironhead be able to let go of his old life soon enough to surive his new one? Rated: 12+ © 2013 Valiant Entertainment Inc. ...   [click here for more]
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H.A.R.D. Corps (1992-1995) #25

H.A.R.D. Corps (1992-1995) #25


At last, Director Heydrich of the H.A.R.D. Corps has gotten his hands on the Omega Power of Toyo Harada! But what will Heydrich do with it? And what does Earl Simkus have to do with it? And why does Heydrich only want his head? Rated: 12+ © 2013 Valiant Entertainment Inc. ...   [click here for more]
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H.A.R.D. Corps (1992-1995) #26

H.A.R.D. Corps (1992-1995) #26


The team has been sent to kill Earl Simkus, but plans change when Earl reveals the truth behind their recruitment into the H.A.R.D. Corps. Meanwhile, Heydrich uses the newly acuqired Omega Power to takeover Omen Enterprises for his own ends. Rated: 12+ © 2013 Valiant Entertainment Inc. ...   [click here for more]
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H.A.R.D. Corps (1992-1995) #27

H.A.R.D. Corps (1992-1995) #27


Heydrich trains his replacement team to kill the original H.A.R.D. Corps crew! Can Earl Simkus get the original team's powers back online in time to beat them? Rated: 12+ © 2013 Valiant Entertainment Inc. ...   [click here for more]
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H.A.R.D. Corps (1992-1995) #28

H.A.R.D. Corps (1992-1995) #28


An icnreasingly more unhinged Heydrich implements his hostile takeover of Omen Enterprises. But he's got an ace up his sleeve when the original team comes looking for revenge and it's codenamed Payback! Rated: 12+ © 2013 Valiant Entertainment Inc. ...   [click here for more]
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H.A.R.D. Corps (1992-1995) #29

H.A.R.D. Corps (1992-1995) #29


Hammerhead's long lost son has joined the H.A.R.D. Corps and is looking for a lethal family reunion! And the head of Omen Enterprises turns to an unlikely ally for help against the rogue Heydrich— Toyo Harada! Rated: 12+ © 2013 Valiant Entertainment Inc. ...   [click here for more]
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H.A.R.D. Corps (1992-1995) #3

H.A.R.D. Corps (1992-1995) #3


Tensions run high when the team starts breaking in Maniac’s new replacement. Flatline’s first day back to life in the H.A.R.D. Corps may just be his last when things go disastrously wrong during his first live fire exercise. Rated: 12+ © 2013 Valiant Entertainment Inc. ...   [click here for more]
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H.A.R.D. Corps (1992-1995) #30

H.A.R.D. Corps (1992-1995) #30


It's Gunslinger and the original H.A.R.D. Corps team in a final showdown on the high seas against the rogue and Omega Powered Omen Enterprises director Sigmund Heydrich. But with Heydrich taking mental possession a nuclear missile armed aircraft carrier this fight just turn out to be their last. Rated: 12+ © 2013 Valiant Entertainment Inc. ...   [click here for more]
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