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Kinesis, Issue 1
by Scotty G. [Verified Purchaser] Date Added: 09/11/2013 18:53:03

"Kinesis" Zephaniah Comics: William Council Overview: Some hilariously horrifying artwork and some massive writing faux pas

Review: Oh god. Let’s get into this. So first off this comic uses Poser artwork. Not like, “Oh man, you’re such a poser” but this. While it looks good on that site, what you normally get some weird uncanny valley 3d models. This comic suffers for poser-syndrome in the worst possible way. The character’s faces are as expressive as some of those robots you've seen walking around. The teeth and lips come out as weird, the scenes all looks extremely empty (containing ONLY the characters so it looks like a ghost town), and most the characters are the exact same height.

Also... the face of that baby will haunt my dreams forever. It’s like something out of a horror movie.

The lettering is passable. You can read it and it doesn't bother me. At times it can become hard to read due to the slant on the font. Then again some of the onomatopoeias in this comic are just downright unimaginative (“CLANG”). The text bubbles are bizarre at times and seem to switch up whenever the team remembered to add them. Overall, it's readable though.

The plot is downright schizophrenic and juvenile. The first few pages jump from talking about how they are the “fastest flyers” to crashing to a flying vehicle and almost killing person before the cop.. wags a finger at them? Then jump cut to some girl? Then jump cut to 22 years ago? This continues pretty much until the end.

The author also violates one of the cardinal rules of writing. Maybe this is the limit of his poser artwork but he tells us things rather than showing it. We get these text boxes explaining what the characters are doing rather than using the visual medium he is working in. The ends up producing lines like “Once again Cassiopeia reaches into her pouch and selects a creature”. This happens again and again rather than the artist actually showing us what happens. It’s really distracting.

This problem is compounded by dialogue that serves only to speak to the reader. This is like if I went to the kitchen and said out loud, “I am hungry. What sort of sandwich should I make? I don’t like rye bread, nor do I like wheat. Perhaps white.” If I’m the character, I know this and I don’t have to articulate this to the reader. This goes back to showing, not explaining.

Exposition is tossed in willy-nilly on the bottom of the panel on occasion to give us some background information whenever the writer remembers to fill us in on something. Characters gain powers willy nilly and limits seem to be arbitrary and ill-defined. This causes me to not understand what “danger” is. As a reader I can’t empathize or identify with these characters.

Hell, if you’re still with me at this point I’ll say buy this comic just to look at some of the fascinatingly creepy faces that end up on the pages for some reason. Some of the best are on: page 6, bottom of page 12, and the top of page 14.

Metrics Art: 1/10 (Horrific faces are bad to the point of it being funny) Lettering: 3/10 (Readable but not "good") Plot: 1/10 (schizophrenic and juvenile) Novelty: 1/10 (What novelty?) Overall: 1.5/10 ~Link to Product~



Rating:
[1 of 5 Stars!]
Kinesis, Issue 1
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Heroic Visions
by Timothy B. [Featured Reviewer] Date Added: 02/11/2012 18:55:13

I love Superhero games. Heroic Visions is a cool, easy to learn and use game. There are a nice selection of "races" and powers with a stronger emphasis on psionic based powers. Everything you would expect is here, details on character creation (including near random creation), skills, power and how to deal with psionic powers. Like I said, everything you would expect but nothing exceptionally innovative. I would try it for a session, see how I like it. Not a bad choice for the price.



Rating:
[4 of 5 Stars!]
Heroic Visions
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Heroic Visions
by Curt M. [Verified Purchaser] Date Added: 11/14/2007 22:30:57

I've been curious about Heroic Visions for awhile. The Thanksgiving giveaway has satisfied that curiosity. The game is basically a cross between Marvel Superheroes, now the 4-c system, and the Hero System. The character creation body types and origins may well have been ripped from the hallowed pages of the Ultimate Powers book, not that there's anything wrong with that. You can generate characters more or less randomly within the confines of the character's alloted points. The Hero system parallels come in with the slew of attributes and the attack value, defense value application. Characters are customizable with various flaws, etc. The book's layout is annoyingly counter intuitive. Abbreviations are introduced before they are explained, etc. The art is passable, 100% digital. If you're tired of d20 and 4-c, Fate and PDQ are too rules lite for you, Heroic Visions might satisfy your four color desires.



Rating:
[4 of 5 Stars!]
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