I should probably start this review by saying I am a big fan of the Brave New World rpg, on which this material is based. That said, if you enjoyed the game (or at the very least the setting for it) then this book is an excellent addition to all of that material.
Detailing the events of Patriot's capture and the efforts of the Defiance to break him out of prison before he can be executed, it is told with a first person structure from multiple viewpoints that works reasonably well, and each chapter is titled with the name of the person you'll be sharing headspace with. The plot is well paced and keeps the story rocketing along at a pretty frenetic rate. There are few pauses in this novel and, really, you don't need any.
As part of Matt Forbeck's Brave New World trilogy (the first in his 12 for 12 series sets, where he writes 12 novels over the course of 2012) it is lots of fun and the end leaves plenty of room for Forbeck to continue his exploration of this world, including leaving the ending with a few questions still unanswered and the suggestion of plenty more to come...just like the rpg books did.
If you like the idea of people with superpowers, in a dystopian setting where Pressident Kennedy is one of the bad guys, and enjoy a no-holds barred romp of a story then you could do a lot worse than give this a try.