I'd like to start by saying that the tiny d6 system is good and I like it a lot. Unfortunately, I have found a few things that are very disappointing.
First, the book is in black & white and I noticed the majority of images are used several times throughout it. For example, the knight image is used five times. When I do a price comparison of this book to the Player's Handbook for Dungeons & Dragons which uses full-size pages with many full-color images, this book doesn't even come close. It's actually a bit more expensive with the hardcover version being $34.99 + tax/shipping.
Second, the physical book construction is not good. The binding is glue-bound, many pages are slightly warped, and the front/back covers will not stay completely closed. I just received my book two days ago... Also, in regards to the layout and content, it only has 86 pages of substantial character/game creation content while the rest is microsettings. That's 121 pages covering 20 different microsettings. I feel the microsettings would be a neat feature if they contained more useful information instead of adventure hooks. For example, some random tables or additional traits/characters/races/monsters would be great, maybe even a sample list of spells and how a game master would implement spell use. I ultimately feel the microsettings are a collection of filler/fluff and most people probably won't even use them.
In conclusion, this book is VERY overpriced. You're paying $35 for an 8 1/2" x 5" large-print book that re-uses black & white art images. I feel the best deal would be to get the PDF; although, charging $17.99 + tax for a digital file that will just sit on your computer is also overpriced. There are many rules-light systems that are worth the price, but this just isn't one of them.
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