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Although it reminds me of Oriental Adventures (not that that is a bad thing, mind you) I love that it's for something other than fantasy. After all, I have OA already!
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This is the version I had as a kid. I don't know why, but other versions just didn't hit the mark like this one. And, yes, it includes the Reference Book you used to have to send off for.
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I love the Cinematic UniSystem and this really brings a lot to it. I haven't had long enough to do a Magic Box check of everything, but it does a better job of handling spells and magic than I ever expected.
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I'm still figuring things out but I'm digging it so far, and love the ambition and passion behind it.
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I wish there was a modern version of this. It's great but there are several entries I can't really use outside of a fantasy campaign.
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The original is still great, but I love the added depth and dimension the new sub-tables bring. I use this table constantly for background.
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I don't just love the GURPS system, but I do love their supplements. Like the rest, this one is suitable for any system, although it does reference specific GURPS books more often than earlier books in the line (GURPS Horror, GURPS Magic, et.al.). The system itself is easy enough to parse for old school gamers, so you aren't missing anything but if you have other versions of GURPS, like I do, it makes it even more difficult to find things.
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I agree with other posters in that there should be more. What is there is pretty decent, but there are a lot [of kinds] of tables I expected that aren't there.
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I got this from Sly Flourish's encouragement but I don't play Fantasy, so it has a limited value to me. However, it is pretty awesome for Medieval fantasy games!
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There ar some printing/editing issues that cut-off at least one page but this is likely to be the first adventure I try in Army of Darkness, despite the fact that it was clearly made for Chill. I might also stick with Chill then move the party to Lands of Adventure. Either way it's worth it.
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This actually contains two adventures, and I think the second is a solo mission so I skipped it for now so I can play through it later. However, the titular adventure excited me, too! It's obviously based on Stranger Things but it isn't Stranger Things - besides, Halloween is perfect for kids and, with a title like Tricks and Treats, you realize what you're getting. If you dig Chill, Call of Cthulhu, and horror games like them, you'll dig this.
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I must admit that I prefer the Cinematic UniSystem. However, I paid money for this before it went free and I don't regret it. I am still buying supplements and using WitchCraft in my Buffy and Angel games, I just chose not to convert the latter to WitchCraft. As I understand, it is now free and open (rights reserved).
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A continuation of the first book, this one contains more tables for your fantasy setting. It really cuts down on GM prep, and can also be used for solo gaming, or with a group.
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Great resource with tons of useful tables, no matter the era in which your game is set. Not just helpful in a pinch, the Fantasy Tome of Lists also works for session prep.
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Another universal entry, more adventure hooks, NPCs, and strange happenings round-out this admittedly small booklet. Even if you don't care for randoms, it's definitely worth the scant price.
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