I like crunch in a system, and at first glance I thought "hmm might get bogged down too much" but as my familiarity with the system grows it goes faster and faster. Ascendant hits an absolute sweet spot of intuitive + crunch without feeling like it is sacrificing either.
You can stat pretty much anything you can think of with very few exceptions. The benchmarks provided make things easy to stat out and a quick reference when someone wants to throw a mack truck at a crowd. I have seen very few things in comic books that I couldn't do in this game.
Been running a weekly game for a couple weeks at this point and have statted up a half dozen characters and it keeps getting easier.