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Young Heroics $3.99
Average Rating:4.6 / 5
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Young Heroics
Publisher: Chaosium
by Lord S. E. [Verified Purchaser]
Date Added: 09/20/2019 17:25:12

In the interest of full transparency, I also wrote a supplement for playing children in the 7th Sea, as such, I will avoid comparing the two.

First off this is a very good-looking supplement, almost pretty. The author has a flair for a good-looking product.

It starts out with a short story that intermittently peppers the supplement, adding a flair to the concept. The rules proceed in the same order as building a Hero in the core book:

  • Step 0: Concept, he adds a series of questions intended to set up how to approach playing a Young Hero.
  • Step 1: Traits, a few minor adjustments to reflect experience and age.
  • Step 2: Nation. nothing new here.
  • Step 3: Background, the author gives you an optional Background “Young Heroic Adventurer” and explains the concept of core Backgrounds for a Young Hero.
  • Step 4: Skills, more adjustments reflecting experience and age.
  • Step 5: Advantages, here we get into the crunchy bits for Young Heroes. The author gives us 30 new Advantages that add good flavor to a Young Hero. “Found It Under The Couch” and “Oops, I shouldn’t have touched that” being my two favorites.
  • Step 6: Arcana, here he gives us three new Arcanas just for the Young and young at heart.
  • Step 7: Stories & Story Starters, just like the Core Book, but the author adds some great suggestions for a Young Heroic story.

He ends with a word on Children and Violence, giving tools on how to handle those awkward moments.

If you plan on playing Young Heroes, this is a solid set of rules to do so.

~I’m Lord Skudley and that’s my opinion.



Rating:
[4 of 5 Stars!]
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Young Heroics
Publisher: Chaosium
by DSC T. G. C. _. [Verified Purchaser]
Date Added: 05/30/2019 12:26:45

Young Heroics presents us with character creation rules for playing characters that are children or teenagers in the 7th sea game. The book includes a ton of new advantages designed for children. Our favorites were "Opps I Shouldn't have touched that" and "I can do this, Trust me" The names are hilarious, but the mechanics actually work really well. In addition the book does provide 7 basic story plots starts.

The tabletop gaming club enjoyed this book quite a bit. One of our players played a youth in our last game, and used some of the advantages and it made for a great time. We strongly recommend this book.



Rating:
[5 of 5 Stars!]
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