Curious about Swords without Master?
I was too, the name kept popping up in conversations but I never really got a chance to check it out, until recently.
I found that I needed to closely read the rules and it took a second read through to start to understand the finer points of the system, especially how the players interact with it as the character creation is spread out through out the book in sidebars. Aside from this minor gripe, I heartily recommend checking this game out.
SWM concerns itself more with the structure of your story and less with the fiddly details of combat or skill checks. The three phases of the game each create a natural back and forth at the table and give everyone a chance to add to the fiction of the game. You should play this game if you are interested in creating tight short story sessions and want to be suprised even as the GM by where the story takes you.
The community for Swords without master is active on Discord and Google +, the Author also streams the game regularly, I highly recommend checking out an actual play videos they are short and sweet and will serve as a great introduction to how the game works in practice.
In short, I recommend Swords without master if you are looking for a fresh take on player roles at the table, or if you enjoy narrative driven story telling games.
G Plus Community: https://plus.google.com/u/0/communities/10419423053-
Youtube Playthrough: https://youtu.be/x6P8I-tEMNk
[5 of 5 Stars!]